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#bullet #fatal #online #sword #art #swordartonlinefatalbullet #llenn #swordartonline #sword_art_online #swordartonlinealternativegungaleonline #llenn_ggo
Published: 2018-05-04 18:29:37 +0000 UTC; Views: 2557; Favourites: 13; Downloads: 44
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Description
A simple Test Render of LLENN from Sword Art Online Alternative.Rendered in Unity using a shader made with ShaderForge.
Model Ripped by me from Sword Art Online Fatal Bullet
Shader not available for Download.
Update #1: tweaked the Shader a bit, to have a slightly toonish look to it
Update #2: Shader has been abandoned.
Credits:
Bandai Namco Games( Game Publisher)
Dimps( game developer)
Kawahara Reki( Author of the Series)
Gildor ( developer of Umodel)
Freyja Holmer ( dev of ShaderForge)
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Comments: 5
AbsoluteZephyr [2018-09-18 22:09:12 +0000 UTC]
Is there a way to assembly the model ?
because i have a problem when i try to assembly the model
im using 3DS Max
👍: 0 ⏩: 0
KuraiNoOni In reply to DatKofGuy [2018-06-02 23:08:28 +0000 UTC]
I actually made a shader in shader forge for Fatal Bullet models and assigned colors using the included color mask( I did try coloring the textures myself though, masking off the areas with the color masks channels and multiplying its values). Since I don't know how to retrieve the actual color values from the game, I tried using the closest values possible, by taking either screenshots, artworks or even the anime as a reference.
👍: 0 ⏩: 1
DatKofGuy In reply to KuraiNoOni [2018-06-03 08:55:30 +0000 UTC]
Ah yeah, I hate this about new unreal engine games where everything is a shader and stupid masks.
👍: 0 ⏩: 0