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KuriMaster13 — YGO Custom card: Turbo Zone - Scrapyard Circuit

#fieldspell #kurimaster13 #customcard #spellcard #yugioh #yugioh5ds #yuseifudo
Published: 2020-09-13 11:19:17 +0000 UTC; Views: 2508; Favourites: 20; Downloads: 0
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Description Ladies and gentlemen, allow me to present the first in a series/archtype of field spells I made, of which you will probably only use one of in your deck. Here's the effect stay tuned for more:
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When this card is activated; your opponent may play 1 "Turbo Zone" Field Spell from their hand, deck, or GY. If there is a "Turbo Zone" card in your opponent's Field zone, this card is unaffected by other card effects. During each players standby phase, this card get's one Turbo Counter (Max: 12). Each time a level 2 or lower monster is Special summoned from your GY, place 1 Turbo counter on this card.  You can remove any number of Turbo counters from this card to activate 1 of these effects.
4: Special Summon 1 "Synchron" monster from your hand, deck, or GY, with it's effects negated.
6: Add one "Junk" card from your GY to your hand.
10: All "Stardust" Synchro monsters you control can attack your opponent directly this turn.
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Okay, so I am going to take the generic stuff that applies to all the Turbo Zone field spells, and mention them in their own folder in my gallery, Found here: www.deviantart.com/kurimaster1…
The things that are specific to this card are the three effects you get by removing turbo counters, and the second method of getting them, all of which are to reference Yusei Fudo.
Yusei's deck had Synchrons as his Tuners, Junk monsters as a mainstay staple, and Stardust monsters as his big guns. As such he effects are to reflect that, though I also made this card with Jack's corresponding Turbo Zone card in mind. So I won't go into detail until then.
Also, a reoccurring part of Yusei's strategy seemed to be for him to bring back level 2 or lower monsters to reuse them for Synchro plays (Graceful Revival, Junk Synchron, Quillbolt hedgehog, ect.) so that's what I chose to be his alternate method of getting Turbo counters was, instead of just waiting for them to accumulate as them turns pass by.
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Comments: 2

AcesCards [2020-09-14 18:00:40 +0000 UTC]

👍: 0 ⏩: 1

KuriMaster13 In reply to AcesCards [2020-09-14 18:30:43 +0000 UTC]

👍: 0 ⏩: 0