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Kwayne64 — Pkunk - UQM HD version

Published: 2011-07-13 18:43:38 +0000 UTC; Views: 2232; Favourites: 17; Downloads: 38
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Description A video tells more than a thousand words ...
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Comments: 4

somenerd [2012-03-08 06:50:04 +0000 UTC]

I quite like this one.

I have a question about the eventual animation. In the video you link to, the Pkunk's beak only really has two positions: open and closed. Is the goal of the mod just to replace all of the various states that each races dialog screen might get into, or are you also attempting to create smoother animation?

I apologize if this post makes no sense, I can't seem to phrase it correctly. Thanks

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Kwayne64 In reply to somenerd [2012-03-08 20:17:45 +0000 UTC]

Well the mod itself doesn't target improving animations, changes depend more on the preferences of the animating artist. Sometimes we discuss this, and I have to say I'm in favor of changing things only when absolutely necessary. I think the two framed animation makes the Pkunk more cartoony which fits their personality well, even though making so in the original game was probably for mere technical reasons.

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47ness [2011-07-14 00:06:07 +0000 UTC]

Loooooove the soft texturing in and around the eye there. (I feel like you put so much love in the facial structure, maybe some of other parts could use more detail too...)

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Kwayne64 In reply to 47ness [2011-07-14 13:00:33 +0000 UTC]

Sure, I'll do so when I make a personal version, but this time I have to follow the low-res original.

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