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KyleOliver-Art — Shiryowl Evolution Chart by-nc

#ancient #cyclops #fakemon #feather #flying #normal #owl #pink #pokedex #pokemon #psychic #purple #yokai #stoneevolution #evolution #pokemonfanart #evolutionline #normaltypepokemon #fakemonpokemon #psychictypepokemon #evolutionpokemon #flyingtypepokemon
Published: 2023-01-05 03:29:48 +0000 UTC; Views: 4503; Favourites: 66; Downloads: 0
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Description I made the original version of these Fakemon quite a ways back (you can find them somewhere on my profile here I think still), and I really like the idea of them so I redid them with what I think is more artistic quality as well as more focus for their ideas. 

The line is cyclops owls that I wanted to look like yokai or spirits from Japanese folk lore. With there large eyes they have incredible sight that even allows them to see into the future, lending to the Psychic-type of the final evolution. They, along with a large slew of my Fakemon, have the idea of illumination as a core concept in their design, quite literally having the ability Illuminate as well, as a way to allow or disallow players into the cave area of the game. Since, as I've mentioned before I'm designing the Pokémon with roguelike elements in mind, I wanted there to be progressively more difficult areas the player progresses through in each run. Each of the different areas would be accessed in different ways, and the cave specifically would be accessible with Pokemon that have the ability Illuminate. I think the whole Flash HM/TM shenanigans are a little clumsy, so this pretty much replaces that entirely. This Pokemon line, along with a handful of others in my "catalog" have the ability Illuminate in mind for there design like the campfire Pokemon Morowisp for example being a pretty obvious one. 

Shiryowl is a very strong early game Pokemon with very high stats for how early it is to obtain. Late game Mirowl is also very powerful and has a powerful move pool, but it's locked behind a stone evolution making it a gamble of sorts if you want to keep Shiryowl around on your team. I want to make a large pool of Pokemon that can evolve using the Ancient Stone, but also make it so not every run you'll be getting an Ancient Stone. This will make players need to prioritize between stone evolution Pokemon since Ancient Stones will be such a precious resource.  
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