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Published: 2006-02-19 05:25:07 +0000 UTC; Views: 198; Favourites: 0; Downloads: 11
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Description
Procedural shaders written for Renderman for class. These don't use texture maps.Two are simple surface displacement shaders while the colorful ones use luminance loops to find the dominant light color.
The little orbs show the direction and color of the light for each respective surface.

























