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#artgerm #braids #pepper #sparkles #artgermpeppercontest
Published: 2016-06-01 22:06:06 +0000 UTC; Views: 1351; Favourites: 27; Downloads: 0
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Description
My entry for Pepper Coloring Contest: fav.me/da2eucmI wanted to take a different approach so I braided her hair and added earrings to her headphones.
It was a lot of fun working on this!
Lineart & original pepper character design: Artgerm
Coloring: me
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Comments: 12
kragnarok [2016-07-09 11:37:50 +0000 UTC]
Β I love this. Very impactful. Lovely use of light and colour. (:
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lDestiny In reply to kragnarok [2016-07-09 22:09:35 +0000 UTC]
Thank you very much! I'm glad you like it!
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kragnarok In reply to lDestiny [2016-07-10 21:53:17 +0000 UTC]
Well deserved, nice job! You have quite the eye for colour and detail.
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kragnarok In reply to lDestiny [2016-07-15 10:51:02 +0000 UTC]
You are more than welcome. (:
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infinessence [2016-06-06 21:39:52 +0000 UTC]
Hey there friend! Hope you've been doing great lately~
I totally loved Pepper back in my early days of dA; being half as good as Artgerm is still one of my main motivations I really love what you've done with her here, especially the braids! It really is an interesting new take on a character I've known for a long time.
The color palette you chose is interesting as well - I like the way you coordinated a tetradic color scheme. I think that if the background was a touch darker green that she would pop out even more.
Keep the awesome stuff coming!
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lDestiny In reply to infinessence [2016-06-07 19:35:26 +0000 UTC]
Hi friend! A bit tired but other than that I'm doing good!
Yeah Artgerm is really inspiring *O*
I'm glad you like my take on her!
Wanted to experiment with the colors so I'm glad it you like the final result!
You're right about the green - I went back to take a look and she does pop more! sta.sh/01iqz1rmamzj
Β Thanks so much!
Β
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infinessence In reply to lDestiny [2016-06-09 05:13:46 +0000 UTC]
Good to hear!
And yeah, it makes all the difference, doesn't it? Has to do with separating the foreground from the background - value is one of the easiest ways to do it, I find. One particularly great trick is to use a different general value for the fore, middle, and backgrounds. For instance, using the darkest values in the background, medium values in the mid ground, and the brightest values in the foreground - but any order works!
You're welcome friend!
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lDestiny In reply to infinessence [2016-06-09 16:38:00 +0000 UTC]
Oh I see! I'll give that a try in my next piece Β I'm stuck trying to work out which colors will give the best result so I think that's a good thing to take into consideration~
Thanks for the tip!!
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infinessence In reply to lDestiny [2016-06-09 16:56:16 +0000 UTC]
Yes, it's really great for establishing depth! I'm trying to spread this trick around like the gospel
Np~
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