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Published: 2006-08-29 22:20:29 +0000 UTC; Views: 107; Favourites: 1; Downloads: 1
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Description
This is a prop in "Prison of Mind," a game that I am writing. If you want more info on the game, check out my gallery and click on one of the level previews to get all the info on the game. This was modeled in Rhinocerous, textured and rendered in Cinema 4D. The texture's are NOT final.When I first textured this desk, I used bodypaint to generate uvw coordinates, and to flatten the image, and all that. The problem was, the texture I used didn't look realistic. So then I changed it to the new texture I have now. The only problem is, the UVW coordinates are messed up for the desk. Just look at the front edge of the desk, and you'll notice how it looks a little wierd. That's because the UVW coordinates got messed up in Bodypaint, and it separated every single flat surface. I don't know how to use body paint, but I'm going to have to reset the coordinates. Until then, have fun doing whatever.