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Published: 2012-03-06 08:47:33 +0000 UTC; Views: 9316; Favourites: 162; Downloads: 296
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Mandelbulb3Dv1.7.9.1Just messin around
Mandelbulb3Dv17{
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Comments: 112
Len1 In reply to hotchiwawa [2014-04-15 21:32:26 +0000 UTC]
About 20 minuets for the image at 3600x1800 and 2 hrs for Reflections, that was with my old P4HT, my new Quad probably half an hour total.
👍: 0 ⏩: 0
MarkusVogt [2012-03-16 14:18:08 +0000 UTC]
Hi there!
just wanted to let you know that your artwork has been featured in my latest journal. Feel free to take a look at:
[link]
thanks
Markus
👍: 0 ⏩: 1
MANDELWERK [2012-03-12 09:04:54 +0000 UTC]
Not very fractal, but beautiful! Great work Len!
(Not all of my images are very fractal either... )
👍: 0 ⏩: 1
Len1 In reply to MANDELWERK [2012-03-12 13:50:08 +0000 UTC]
That's the problem with d.IFS shapes, not really Fractal but nice. Base shapes is why I dropped Incendia and never wanted to play with XD.
👍: 0 ⏩: 1
MANDELWERK In reply to Len1 [2012-03-12 14:21:29 +0000 UTC]
But some dIFS are fractal, the amazing dIFS f.ex... (?)
👍: 0 ⏩: 0
MindsEye69 [2012-03-11 22:54:58 +0000 UTC]
Crazy... this could have easily been done in a proper 3d proggy...
Really sweet mate!
👍: 0 ⏩: 1
MindsEye69 In reply to Len1 [2012-03-12 06:31:28 +0000 UTC]
Hehe Well.. Its not a proper 3d Package, no. Its a 3d Fractal Program. I was referring to software like 3dStudio Max, Cinema 4D, Lightwave, Softimage, Maya etc. 3d Modelling software. M3D is a Proper 3d Fractal Generator for sure : )
Symantics, they're whats for breakfast!
👍: 0 ⏩: 1
Len1 In reply to MindsEye69 [2012-03-12 13:55:38 +0000 UTC]
With the addition of the d.IFS shapes MB3D has a Modeling aspect to it like Incendia and Xenodream but can switch back to pure 3D fractal with he change of a formula. Which is good because Modeling drives me Bananas after a bit.
👍: 0 ⏩: 1
MindsEye69 In reply to Len1 [2012-03-12 16:23:46 +0000 UTC]
Yea, I agree, but you know what I meant I hope, a polygon modeling program. Theres quite a difference between modeling with polys and just adding a complete geometric object. Also it seems that d.IFS and the "regular" formulas dont like each other. I always get errors when I try and mix the types.
👍: 0 ⏩: 1
Len1 In reply to MindsEye69 [2012-03-12 17:44:56 +0000 UTC]
No I knew what you mean, like you said symantics. I play around with Blender, an old 4dBlue and Truspace, used AutoCad when I was still working. d.IFS do not work at all with normal Formulas except as a DE Combinate where F1 is a d.IFS and F2-F6 can be a normal Hybrid or F1 a Standalone Normal formula and F2-F5 a d.IFS hybrid.
👍: 0 ⏩: 1
MindsEye69 In reply to Len1 [2012-03-12 20:50:03 +0000 UTC]
I didnt know about the decomb exception, thanks for that bit of info.. I will have to go play a bit and see how it all works.
👍: 0 ⏩: 1
Len1 In reply to MindsEye69 [2012-03-12 22:26:48 +0000 UTC]
A little tip using DE Combinates with a d.IFS as F1, be sure you make F1 a single Iteration it could be a forever render if it renders at all. d.IFS formulas need very few Iterations in almost all cases but especially as F1 in a DE Comb, learned that the hard way.
👍: 0 ⏩: 0
whendt [2012-03-10 22:05:38 +0000 UTC]
I tweaked your cool fractal and came up with something kind of cool.
You can find it here [link]
Great job thanks for sharing your params.
Kelley
👍: 0 ⏩: 0
MarkJayBee [2012-03-09 21:31:24 +0000 UTC]
Nice one Len, love the 'sunset' glow on the sphere.
The tiled wall effect looks interesting - very curious as to how you acheived that - heightmap?
👍: 0 ⏩: 1
Len1 In reply to MarkJayBee [2012-03-10 01:38:50 +0000 UTC]
Floor is BoardIFS and Wall is BoxIFS Tiled, Box has x,y,z offsets adjusted for a Flat tile effect with a small peek between the cracks. Tried another closing the gap on the Tiled boxes for a smooth plane like Waves with the Waves removed.
👍: 0 ⏩: 0
jason1985williams [2012-03-07 04:16:47 +0000 UTC]
that is great i wish i could do that lol... the reflecting is awesome
👍: 0 ⏩: 1
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