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Published: 2022-07-21 20:28:13 +0000 UTC; Views: 1743; Favourites: 41; Downloads: 5
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Description
Mandelbulber v2.28Β Β openCL MC renderAnother version of the last one, still playing with VL still don't get it but figured out why Bulber was crashing when I tried MC renders on the last one
# Mandelbulber settings file
# version 2.28
# only modified parameters
[main_parameters]
ambient_occlusion_color d500 d500 de00;
aux_light_place_behind true;
background_3_colors_enable false;
background_brightness 0.45;
background_color_1 0000 0000 0000;
background_rotation 0 180 180;
basic_fog_color 5400 5400 5400;
basic_fog_visibility 0.0165132522583;
camera 2.98605859879346 -10.507066708906 1.1203702781544;
camera_distance_to_target 3.44672958213864;
camera_rotation 23.5283824528904 12.8278844853568 20.3418976480271;
camera_top 0.401825774683531 -0.0520976809928537 0.914232945389274;
detail_level 2;
DOF_blur_opacity 1;
DOF_enabled true;
DOF_focus 2.73283743858337;
DOF_max_radius 75;
DOF_monte_carlo true;
DOF_radius 5;
file_background D:\MB3D\M3Maps\1000.jpg;
fill_light_color 0b00 0b00 0b00;
fog_color_1 3100 2c00 2600;
fog_color_2 9800 9500 6b00;
fog_color_3 6600 5f00 5500;
formula_1 1125;
formula_2 612;
formula_material_id 5;
fov 16;
glow_enabled false;
hybrid_fractal_enable true;
image_height 1080;
image_proportion 4;
image_width 1920;
keyframe_last_to_render 0;
light1_color ec00 ff00 e900;
light1_intensity 2;
light1_is_defined true;
light1_rotation 100.93 16 0;
light1_soft_shadow_cone 3;
light2_color e800 be00 8300;
light2_enabled true;
light2_intensity 0.0332869140001987;
light2_is_defined true;
light2_position 1.95799732220832 -6.73984580563871 1.93170111539343;
light3_color b100 ab00 8700;
light3_enabled true;
light3_intensity 0.0327950533911035;
light3_is_defined true;
light3_position 1.92670943933012 -8.24555884084059 1.9289355613455;
light4_color ff00 f700 d900;
light4_enabled true;
light4_intensity 0.007527093685566;
light4_is_defined true;
light4_position 2.28326768226695 -4.78850977163292 2.23988372583645;
light4_soft_shadow_cone 3;
light4_volumetric true;
light4_volumetric_visibility 4;
light5_intensity 0.035606263710898;
light5_is_defined true;
light5_position 1.80600733148065 -7.66202068108984 1.4831262226058;
light5_soft_shadow_cone 3;
light5_volumetric_visibility 0.5;
mat1_fractal_coloring_algorithm 1;
mat1_fractal_coloring_aux_color_false true;
mat1_fractal_coloring_aux_color_weight 0.4;
mat1_fractal_coloring_extra_color_enabled_false true;
mat1_fractal_coloring_initial_color_value 0.7;
mat1_is_defined true;
mat1_specular 7;
mat1_specular_metallic 1;
mat1_specular_metallic_width 0.5;
mat1_specular_width 0.16;
mat1_surface_color_gradient 0 ca5ed9 449 d46a7e 1232 dcff42 3333 11abcc 6020 994fb3 8339 ffaa7c 8777 14dcda;
mat2_color_texture_intensity 0.7;
mat2_diffusion_texture_intensity 0.8;
mat2_file_color_texture D:\MB3D\M3Maps\2108.png;
mat2_file_diffusion_texture D:\MB3D\M3Maps\2108.png;
mat2_is_defined true;
mat2_metallic false;
mat2_name white plastic;
mat2_specular 1;
mat2_specular_width 1;
mat2_surface_color ff00 ff00 ff00;
mat2_texture_scale 4 1 0;
mat2_use_color_texture true;
mat2_use_colors_from_palette false;
mat2_use_diffusion_texture true;
mat3_file_color_texture D:\MB3D\M3Maps\312.jpg;
mat3_file_diffusion_texture D:\MB3D\M3Maps\312.jpg;
mat3_fresnel_reflectance true;
mat3_is_defined true;
mat3_name metal;
mat3_reflectance 1;
mat3_specular_metallic_roughness 0.4;
mat3_surface_color 8700 8700 8700;
mat3_texture_scale 3 3 1;
mat3_transparency_index_of_refraction 7;
mat3_use_color_texture true;
mat3_use_colors_from_palette false;
mat3_use_diffusion_texture true;
mat4_file_color_texture D:\MB3D\M3Maps\3073.jpg;
mat4_file_diffusion_texture D:\MB3D\M3Maps\3073.jpg;
mat4_fresnel_reflectance true;
mat4_is_defined true;
mat4_metallic false;
mat4_name white plastic;
mat4_specular 1;
mat4_specular_width 1;
mat4_surface_color ec00 ec00 ec00;
mat4_texture_scale 4 2 1;
mat4_use_color_texture true;
mat4_use_colors_from_palette false;
mat4_use_diffusion_texture true;
mat5_color_texture_intensity 0.9;
mat5_coloring_speed 2;
mat5_file_color_texture D:\MB3D\M3Maps\24.jpg;
mat5_file_diffusion_texture D:\MB3D\M3Maps\24.jpg;
mat5_is_defined true;
mat5_metallic false;
mat5_name white plastic;
mat5_specular 1;
mat5_specular_width 1;
mat5_surface_color ff00 ff00 ff00;
mat5_surface_color_gradient 0 cbae49 416 9fa93f 833 3e3d17 1250 242e0f 1666 917532 2083 d2b564 2500 cfb657 2916 dad46e 3333 cfc04d 3750 7e6e2e 4166 d1c253 4583 99b540 5000 5b421e 5416 88522a 5833 4f451c 6250 3f4b1a 6666 739031 7083 cbd250 7500 818131 7916 cdd250 8333 d7d75d 8750 e4e493 9166 e5e598 9583 cbad49;
mat5_surface_gradient_enable false;
mat5_texture_fractalize true;
mat5_texture_mapping_type 2;
mat5_texture_scale 50 1 1;
mat5_use_color_texture true;
mat5_use_colors_from_palette false;
mat5_use_diffusion_texture true;
MC_denoiser_strength 0;
MC_GI_radiance_limit 4;
MC_soft_shadows_enable true;
post_chromatic_aberration_intensity 15;
repeat_from 2;
target 1.64445442907822 -7.42576337119561 1.88562370363322;
textured_background true;
textured_background_map_type flat;
use_default_bailout false;
volumetric_fog_colour_1_distance 0.120826424240177;
volumetric_fog_colour_2_distance 0.241652848480354;
volumetric_fog_distance_factor 0.241652848480354;
volumetric_fog_enabled true;
volumetric_light_DE_Factor 1.5;
[fractal_1]
transf_constant_multiplier_111 0.2 0.1 0.0125;
transf_function_enabledAx_false true;
transf_function_enabledAy_false true;
transf_function_enabledAz_false true;
transf_function_enabledR_false true;
transf_scale 1.2;
[fractal_2]
analyticDE_enabled_false true;
fold_color_aux_color_enabled_false true;
fold_color_difs_0000 0.4 0.2 0.1 0.1;
transf_addition_constant_0555 0.86 0.76 0.5;
transf_minR2_p25 0.05;
transf_offset_001 -0.5 -0.3 1;
transf_offsetA_000 0.8 0.05 -0.9;
transf_rotation2 -6 -7 1;
transf_scale_1 1.8;
transf_scale_2 1.12;
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Comments: 6
marijeberting [2022-07-22 17:39:00 +0000 UTC]
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Len1 In reply to marijeberting [2022-07-22 19:07:07 +0000 UTC]
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batjorge [2022-07-21 22:57:26 +0000 UTC]
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helot [2022-07-21 21:31:30 +0000 UTC]
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