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#babe #cgi #dazstudio #female #pinup #octanerender
Published: 2017-09-02 06:18:19 +0000 UTC; Views: 2881; Favourites: 83; Downloads: 355
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Description
Second attempt, using 4K textures made by originofwaves.deviantart.com/ that I have slightly modified. I whitened the white bits so they would look white in Octane; removed the flesh coloured fake cutouts and gauze; made an opacity map to add proper see through bits; hid the loose stockings and replaced them with a form fitting pair.Also rendered to 100000 samples in two hours because adaptive rendering is awesome.
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Comments: 3
DBrentOGara [2017-09-02 07:37:15 +0000 UTC]
Ah! Such an amazing improvement the original was very good, but this is just stunning
Every part of this is better, from the textures to the materials and even the thigh-high stockings are properly tight! I love how her left arm continues to 'frame' her assets, while allowing a clear view of her gorgeous curves
Beautiful work, such a vision of loveliness.
...one million samples? Two hours?? What black magic is this adaptive rendering???
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LethalCandy In reply to DBrentOGara [2017-09-02 07:47:08 +0000 UTC]
Thanks! I'm reasonably happy with her shape, though I can probably improve that a little as well.
Ooops, added one too many zeroes. I meant 100000 samples. It's a rendering technique where pixels that have reached a predetermined noise threshold are ignored so more processing power can be focused on cleaning up noisy pixels.
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DBrentOGara In reply to LethalCandy [2017-09-03 06:02:01 +0000 UTC]
Very good figure, I am in love.
100,000 samples is still a lot. I do like the idea of adaptive sampling, LuxRender has something like that, and Blender Cycles needs to get it soon!
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