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lizard-socks — zhr symbiote fusion powers

#alien #magic #powers #symbiote #zhr
Published: 2018-06-15 14:56:03 +0000 UTC; Views: 398; Favourites: 1; Downloads: 0
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Description The zhr species has latent magical abilites. Unlike trained human magicians, a zhr's control over magic is limited to five core areas.



* ALCHEMY - In Iroshan alchemy, magical power is channeled through ductile metals to alter an object's effective mass and momentum. Both the host and the symbiote can use this ability.

* MANIFESTATION - When one entity is in control of the body, the other can appear and speak to them in a flying spirit form.

* FORM - The symbiote can alter the host's body, transforming it into a more insectoid form (or back to its original state.)

* FUNCTION - The host can grant control of the body's movements and actions to the symbiote (or take back control at any time.)

* CONNECTION - The host and symbiote must work together to initiate a connection. Either entity can sever the connection as long as the other isn't actively preventing it.



Unfortunately, a zhr sybmiote does not grant you the ability to draw circles; only the GIMP ellipse tool can do that.
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Comments: 1

extrin6 [2018-06-15 21:13:15 +0000 UTC]

very nice

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