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llMPULSE — Trevor Coore [Ref Sheet 2024]

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Published: 2024-05-08 02:09:09 +0000 UTC; Views: 3362; Favourites: 70; Downloads: 0
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Description Made another Frisson Park member. This time not a freakish clown, carnie or mascot, but instead a janitor who met an unfortunate fate.

Name: Trevor Coore
Nickname: “The Janitor”, “Subject Zero”
Age: ??
Gender: Male
Occupation: Former Frisson Park Janitor. Now resides as one of the abandoned Park’s inhabitants.
Other: Mutant

Personality:

- Shy
- Quiet
- Calm
- Aggressive (if provoked)
- Protective (of the Park despite it being abandoned)
- Benevolent
- Dutiful
- Resourceful

Other Info:

- Known as “Subject Zero” to the cult; Trevor was the first experimental subject the cult ever worked on. He was hired by Frisson Park in 1976 as a janitorial worker, but after a few years of service Trevor went missing. He had no family or friends outside of his job, so his disappearance was shrugged off.

- Was injected with an experimental substance known as the “Jester Code”, which, was supposed to mutate him into a monster like clown or jester. The cult wanted to create its own freakish beings using this, although it failed and mutated Trevor in other ways leaving him how he looks now. The Jester Code was tweaked time and time again and was the same substance used to help turn Digby and
Higgs into the clownish monstrosities they are. After being mutated, Trevor was kept captive in the underground laboratory beneath the Park until the place was eventually abandoned in the late 2010’s where he was finally released along with other captive experiments.

- Does not speak. The only ‘verbal’ cue that indicates his presence is the sound of him chattering his teeth or grinding them or grunting. Aside that, he can usually be heard due to his arm dragging and catching on things.

- Despite his arm, Trevor moves very quickly.

- Was a very nice guy before being taken and mutated.

- Often hides in the Park’s janitorial building where the backup generators, supplies and other equipment resides.

- If stumbled upon in his building and he notices you, he will not pursue you if you leave him be or don’t provoke/harass him. He’s typically pretty shy of people and isn’t overly interested in harming intruders to the Abandoned park. He will only become aggressive if agitated, provoked, attacked or if he finds you further damaging the old Park.
The park may be abandoned and falling apart, but he cares a lot about it still and wants so badly to keep it together. He gets genuinely frustrated when unable to fix things that are falling apart.

- May be willing to assist those being pursued by other aggressive Park inhabitants. This may even include him defending the person.
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Comments: 9

MostIrrational [2024-05-10 20:02:50 +0000 UTC]

👍: 0 ⏩: 0

wpekew [2024-05-10 06:59:09 +0000 UTC]

👍: 1 ⏩: 1

llMPULSE In reply to wpekew [2024-05-10 21:59:31 +0000 UTC]

👍: 0 ⏩: 0

trickibe [2024-05-08 22:59:35 +0000 UTC]

👍: 0 ⏩: 0

Vixel-Horror-Show [2024-05-08 06:14:33 +0000 UTC]

👍: 1 ⏩: 0

abysmieIII [2024-05-08 03:19:28 +0000 UTC]

👍: 1 ⏩: 0

KllnDrawz [2024-05-08 03:13:52 +0000 UTC]

👍: 4 ⏩: 1

llMPULSE In reply to KllnDrawz [2024-05-08 03:17:20 +0000 UTC]

👍: 1 ⏩: 1

BubblingBurnout In reply to llMPULSE [2024-05-08 04:47:43 +0000 UTC]

👍: 1 ⏩: 0