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Published: 2009-08-11 05:54:31 +0000 UTC; Views: 8569; Favourites: 116; Downloads: 0
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Description
Character I modeled and textured months ago for a class. Was messing around in Mudbox and wanted to render it (and by that, I mean.. I took some screenshots and composited them badly in Photoshop, hah). She's a mid-range, fast, nimble security guard of the future. Downsides are that her pistol is weak and she has low HP. But she's fantastic at sneaking around, running away, and getting into places other characters can't reach!Haven't been terribly active on DA. Busy with work and life post-graduation.
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Comments: 12
levimcd [2010-08-24 17:42:28 +0000 UTC]
I like it. The idea is quite simple, and not so original, but the way this was created and the greatness to the look is awesome!
👍: 0 ⏩: 0
futeki [2009-09-20 00:08:47 +0000 UTC]
Hum..the onlt thing that bugs me is her calfs. they're a bit small for someone whos spose to be fast. Otehr than that nice job. Topology isn't bad wither.
👍: 0 ⏩: 1
Talionexx [2009-08-12 03:58:14 +0000 UTC]
Very VERY good render. I like the pose especially.
👍: 0 ⏩: 0
Onihikage [2009-08-11 14:45:56 +0000 UTC]
This looks good! Seems anatomically accurate, more or less, except that her belly seems too concave, like she's sucking her belly in a little.
👍: 0 ⏩: 0
De3pBl4ck [2009-08-11 14:13:31 +0000 UTC]
This would make for an interesting in game character model.
A little more work, maybe some better texture maps and BOOM, a literal killer model.
👍: 0 ⏩: 0
AhitaheTsuzuke [2009-08-11 08:51:35 +0000 UTC]
...Is this for a new game? is this done on maya?
👍: 0 ⏩: 0