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#colours #filmmaker #fortress #lighting #particles #rainbows #scout #sfm #source #team #teamfortress #valve #tf2 #teamfortress2
Published: 2014-11-26 23:46:55 +0000 UTC; Views: 726; Favourites: 15; Downloads: 4
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Description "Oh shit, I trusted the Source engine."

The moment when you realize no other programmes except SFM are needed to make perfect artwork, is the happiest moment of your SFM artist career.


Seriously, though, this was f*cking easy. And there's no depth whatsoever, only colours. Why. Lol, I have some of this shit for my scoot. Whocares.
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Comments: 5

Wojak1991 [2014-11-27 15:49:34 +0000 UTC]

Background colors are perfect!

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lolvcrtape In reply to Wojak1991 [2014-11-27 16:46:33 +0000 UTC]

Rest of the colours are just "good". Nah, just kidding.

Fun fact! There are only three volumetric lights in the background, accompanied by the particles. It took me like ten lights to get those rims done, though. Β (~14 lights in total????)

πŸ‘: 0 ⏩: 1

Wojak1991 In reply to lolvcrtape [2014-11-27 20:34:45 +0000 UTC]

Yey ! I like fun facts.
14 lights or your posters it's a normal thing

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markthesfmabuser [2014-11-27 07:24:25 +0000 UTC]

So much hype about this character. :v

It amazes me how people still fear the simplicity of the particle editor system.

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lolvcrtape In reply to markthesfmabuser [2014-11-27 08:57:48 +0000 UTC]

Yeah, he's like a hyperbole. Β Honestly, though, you're right. He's way too overused and appreciated for what he really is as a character.

The particle system editor is pretty simple to use and gives you a lot of options to do what you like, but also requires you to spend some time getting used to it.

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