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#xps #dragonball #fighterz #zamasu #dragonballsuper #zamasudbs
Published: 2018-01-29 14:26:21 +0000 UTC; Views: 22482; Favourites: 128; Downloads: 1425
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Description
You can check here: dragonball.fandom.com/wiki/Zam… if you want to know more about this character.
XPS model rigged with renamed original bones;
Feel free to use it as you like, but remember to give credits!
You can find more models from the same game here: Dragon Ball FighterZ
Related content
Comments: 53
AHerosWorld In reply to LorisC93 [2020-05-12 10:40:43 +0000 UTC]
👍: 0 ⏩: 1
LorisC93 In reply to AHerosWorld [2020-05-12 12:02:19 +0000 UTC]
👍: 0 ⏩: 1
AHerosWorld In reply to LorisC93 [2020-05-13 04:27:50 +0000 UTC]
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whs010602 [2019-12-06 14:54:36 +0000 UTC]
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Machow8 [2019-09-06 13:50:07 +0000 UTC]
How did you manage to rip this and other models from Dragon Ball FighterZ?
👍: 0 ⏩: 1
NightTimeNoctis [2018-05-07 19:28:34 +0000 UTC]
what is the shader these models use in game i want to know for in unity
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LorisC93 In reply to BlitzStarz [2018-02-16 21:03:00 +0000 UTC]
It's highly probable, but I don't know for sure at the moment.
👍: 0 ⏩: 0
franklingabo [2018-02-03 04:43:02 +0000 UTC]
very good friend thanks but you have a problem with DBZF models when exporting them in .obj with the xna lara, when you open it with any program for example blender does not open the obj go blank check it and you will notice
👍: 0 ⏩: 1
LorisC93 In reply to franklingabo [2018-02-03 07:35:16 +0000 UTC]
In that case it isn't a problem of the models themselves, maybe blender doesn't recognize some settings I had to use for the maps.
Try to open the obj with another program.
Also check if the textures of the exported obj are properly assigned.
👍: 0 ⏩: 1
franklingabo In reply to LorisC93 [2018-02-03 16:12:32 +0000 UTC]
Use 3D milkshape and it does not recognize it either
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LorisC93 In reply to franklingabo [2018-02-03 16:54:12 +0000 UTC]
Try noesis.
Anyway, even if it's like you are saying, I can't do anything to fix the problem without touching the model's quality.
You can also try to use an importer and load directly the .mesh or .ascii files.
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darkconsoles [2018-01-31 12:21:54 +0000 UTC]
Could you upload Bulma's model? She looks really ocol in this game. Thanks.
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MrUncleBingo [2018-01-30 04:40:31 +0000 UTC]
So, it's possible to extract models from FZ already? Good.
Did you use Umodel? LibXenoverse?
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MrUncleBingo In reply to LorisC93 [2018-01-30 08:30:51 +0000 UTC]
Nice, thanks for the info. Gonna try to grab the game the next month, for now I'm busy with XV2 models.
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kaioderp [2018-01-30 00:06:59 +0000 UTC]
Hey, I was hoping if there was any way we could get the tool that you used, I really wanna extract the chibi models that are used in the lobby.
👍: 0 ⏩: 1
LorisC93 In reply to kaioderp [2018-01-30 08:01:36 +0000 UTC]
Umodel is what you're searching for.
👍: 0 ⏩: 1
kaioderp In reply to LorisC93 [2018-01-30 10:37:13 +0000 UTC]
Thank you very much, I hope you have a great day!
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One-Bell [2018-01-29 18:17:50 +0000 UTC]
Ahh, it's good to know you can port from FighterZ. It has some great models.
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LorisC93 In reply to ArkiRed [2018-01-29 18:21:11 +0000 UTC]
Haha, true!
I'll try to update this model soon.
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LutschGabriel In reply to LorisC93 [2018-02-02 19:13:07 +0000 UTC]
there is nothing to update, that is how the model is supposed to look like, its the shadows from xnalara
ingame he is cell-shaded and looks good, the mouth looks that way for facial animations so the models can open their mouths wide when screaming youtu.be/HZGa64U9cGw?t=3m20s
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LorisC93 In reply to LutschGabriel [2018-02-02 19:26:54 +0000 UTC]
There is something to update because I know I haven't used a texture the way it was meant to be used.
Regarding the mouth, what you said is absolutely correct.
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Hatredboy [2018-01-29 16:42:10 +0000 UTC]
Well,well this is a suprise! So you can extract from Dragon Ball FighterZ and it looks like you're the first person to do that. Really,you're amazing! So I guess that means you can extract other models from DBFZ than this one as well since there is nothing impossible in your opinion?
👍: 0 ⏩: 1
LorisC93 In reply to Hatredboy [2018-01-29 17:18:05 +0000 UTC]
I've even understood some more things about the way the game uses some maps... Surprises coming soon!
Sooner or later I'll also have to update this one, I haven't used everything possible.
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WOLFBLADE111 [2018-01-29 14:36:34 +0000 UTC]
Wait...you can extract from Dragon Ball FighterZ? 0_0
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