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Published: 2012-02-28 19:29:04 +0000 UTC; Views: 4912; Favourites: 80; Downloads: 159
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Description
A quick test cycle that I made in my sketch book, scanned in and animated on photoshop. My old versions of this were very VERY wrong! I used the animators survival guide for help.Its about 14 frames.... The 'X' that pops up is the highest/lowest pelvis position. (Also, i was thinking of adding wings so a 'wing' shape pops up in a few frames as I was thinking about how it would move).
(C) to me but feel free to reference to for movement.
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Comments: 29
ArticWolfSpirit [2018-08-14 09:12:26 +0000 UTC]
any way i could get each single frame of this?
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nekonotaishou [2015-10-30 00:53:38 +0000 UTC]
This is referenced from a horse, isn't it?
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lupinemoonfeather In reply to nekonotaishou [2015-11-02 22:02:52 +0000 UTC]
nope, a horse actually lands with its back legs as it's spine isnt as flexible as a carnivore.Β
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nekonotaishou In reply to lupinemoonfeather [2015-11-02 23:00:16 +0000 UTC]
A horse in a canter does land back legs first, but a horse in full gallop runs like this upload.wikimedia.org/wikipediaβ¦
Dogs have more extension and can compress more at the extreme poses www.youtube.com/watch?v=CoL8Gtβ¦
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lupinemoonfeather In reply to nekonotaishou [2015-11-08 15:56:19 +0000 UTC]
I think I was referencing the Richard William's Animator's Guide when I did this. It literally little doodles all next to each other in an A5 sketchbook when I look back on it! Met the man in real life and he is an absolute genius. His control of perspective in animation is incredible.Β
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lupinemoonfeather In reply to nekonotaishou [2015-11-08 15:53:14 +0000 UTC]
I dunno, I did 4 years ago before my animation degree lol, I just never uploaded a better one since finishing my degree. Im working at Aardman now
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nekonotaishou In reply to lupinemoonfeather [2015-11-08 20:40:46 +0000 UTC]
Wow that's really cool! What's it like to work there?
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lupinemoonfeather In reply to nekonotaishou [2015-11-08 21:15:51 +0000 UTC]
pretty cool actually, Im at the academy bettering my stop frame skills using refurbished puppets from the pirates film. Everyone is so friendly up there its great, and Richard Williams have his studio there too so sometimes we get to see him and chat. Fantastic guy!Β
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nekonotaishou In reply to lupinemoonfeather [2015-11-09 05:27:58 +0000 UTC]
Sounds like you're living the animator's life!
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AstralGuardian70775 [2013-07-09 20:36:29 +0000 UTC]
This is very good! The legs especially.
Is there any way to pause this or play it in slo-mo?
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lupinemoonfeather In reply to AstralGuardian70775 [2013-07-19 14:17:55 +0000 UTC]
Thanks very much! Ummmm, you can see the individual frames on Photoshop CS6 and Flash... or if you have a mac you can automatically see the individual ones. If you really want to get into animation, I high recommend 'The animator's survival guide' by Richard Williams. But get the extended edition as it has animal cycles in it. Β
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AstralGuardian70775 In reply to lupinemoonfeather [2013-07-19 17:19:01 +0000 UTC]
Alright, thanks!
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Naomi-Bee [2012-12-02 21:07:51 +0000 UTC]
Thats amazing! It's so consistent! Nothing is shrinking or growing, I just bought the extended addition of the animators survival guide, I am overwhelmed by the detail of it!! This is a delightful piece of artwork! Drawing 4 legged creatures is so hard!
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lupinemoonfeather In reply to Naomi-Bee [2012-12-02 23:03:46 +0000 UTC]
Thanks Im glad you think so because this sequence was just drawn out in a sketch book and not traced. And yes, the survival guide is fab, I have recently just got it for my animation degree and you could literally learn just about all 2D animation through it.
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Naomi-Bee In reply to lupinemoonfeather [2012-12-03 02:43:00 +0000 UTC]
Really? Wow, I better study it like no tomorrow
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MistySnowDrift [2012-04-21 01:23:05 +0000 UTC]
Gorgeous, just gorgeous. Stunning. Amazingly well done.
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lupinemoonfeather In reply to MistySnowDrift [2012-04-23 12:30:22 +0000 UTC]
Thank you very much! I tried to do another one with more detail and it looks horrible! XD Animating is really hard!
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ManaSpectrum [2012-02-28 20:04:36 +0000 UTC]
Aww I like it! It's gonna be so good when it's all finished ^^
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fear-is-spreading [2012-02-28 19:37:33 +0000 UTC]
You have an issue with the figure's spine elongating instead of extending. To explain my terms, I see elongation as a kind of rubbery effect where extension uses the natural physical motions to uncurl the spine. At first, it tricked my eye into thinking the whole figure was cycling through a growth and shrinkage cycle throughout the run, but when I downloaded the image and went frame by frame, I caught the problem.
Even with that, this is rather impressive for a sketchbook animation. Did you have any way of overlaying the images (which might have helped you see the spine problem) or is the paper too opaque?
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lupinemoonfeather In reply to fear-is-spreading [2012-02-28 19:42:38 +0000 UTC]
Thank you so much for that! Didnt see that! No, my sketchbook is totally opaque, they were drawn in lines of 4, each one is only about an inch long (which is waaay to small) but it was only to try and get a sort of realistic, natural movement. I need to practise the squash and stretch principles a lot more though!
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MysticWolvesHowl [2012-02-28 19:33:47 +0000 UTC]
i wish i could do something like that D: awesome!
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punkeevee [2012-02-28 19:30:52 +0000 UTC]
i love it
but the wolf seems to get smaller
almost as if hes going sideways or... just getting smaller
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