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Published: 2014-01-29 23:37:14 +0000 UTC; Views: 4920; Favourites: 33; Downloads: 119
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Description
Just a quick render. And I need use the Dead Space models for something. lol
tools: xps, 3ds max2011, PSCS6
notes: I forgot to fix her eye so I'll probably re-render this.
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Comments: 7
romero1718 [2014-01-29 23:43:19 +0000 UTC]
Awesome!
Curious, do you solely use 3DS Max for renders or do you use Blender too on occasion? Which do you think delivers better results?
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Mageflower In reply to romero1718 [2014-01-29 23:53:11 +0000 UTC]
I use both. Lately I prefer 3ds max because it doesn't heat up my laptop as badly as rending in cycles does. Also making all those nodes in blender can get tiring and confusing at times.
I think when it comes results like lighting and the bump maps I think 3ds max does a little better job. But I think blender handles things like hair and low res textures better. So it's a draw. lol
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romero1718 In reply to Mageflower [2014-01-29 23:57:46 +0000 UTC]
I feel the same. They both have their pros and cons. I find handling transparency with hair and objects to be harder with Blender than in Max, but I like the hair results better in Blender. What I'm looking for is rendering program that can produce results close to cinematic quality like we see in the game cutscenes. Haven't had any luck between these yet in creating one. Thought of trying SFM? :/
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Mageflower In reply to romero1718 [2014-01-30 00:07:37 +0000 UTC]
I tried SFM for a second got confused and deleted it. lol Also I find only some games render nice in there, like the Bioshock ones.
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romero1718 In reply to Mageflower [2014-01-30 00:16:40 +0000 UTC]
Tried it once too - felt too sophisticated to me compared to what I'm used too. :/
Thanks for your thoughts, as always - love your work.
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Mageflower In reply to romero1718 [2014-01-30 00:24:27 +0000 UTC]
Seeing most people use it for porn, it's hard for me to see it very sophisticated. lol
Your welcome!
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