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mal-callm — SimBio Lab

Published: 2003-05-03 11:47:02 +0000 UTC; Views: 659; Favourites: 2; Downloads: 64
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Description Based on "Megalex" comic. Cinema 7XL.
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Comments: 11

DragonaChainsaw [2013-05-07 15:33:28 +0000 UTC]

I know "Megalex" and I love that comic ! Your picture is great too !

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glitchwerk [2004-11-20 11:16:33 +0000 UTC]

Nice...actually, your work looks better than the CGI used in the megaplex series!

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mal-callm In reply to glitchwerk [2004-11-20 23:55:51 +0000 UTC]

Whoa! thx!

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spmike966 [2004-04-30 05:57:09 +0000 UTC]

there are soome things wrong with it technically, i guess, but from someone whose not too computer literate, that is friggin cool.

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cyeehung [2003-06-10 07:26:00 +0000 UTC]

very cool design and lighting can bring out the mood!!good work

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jak22 [2003-05-04 04:46:11 +0000 UTC]

wow, i really like the mood that you've made with this piece, the only thing that bothers me is that the roof seems to be a bit insubstantial and everything seems to just disapear into it. other than that it looks fantastic and the people really seem to fit in well .

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dangeruss [2003-05-03 23:44:25 +0000 UTC]

Great idea and mood you've created here. If I might offer some suggestions:

Rotate the egg clusters a bit so the texture isn't identical on each one.

Create some sort of mounting structure where the supports meet the ceiling.

Duplicate the flange for the ventilation duct (upper left) and place it on the ceiling as well.

Check the perspective on "A25" it appears you added this post render in your image editor and the forshortening looks off to me.

Consider adding some color to your lights to avoind the monochrome look you have here. - Then again, if that's what you're after - Good Job!

There seems to be some interference at the stairs with the piping.

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boinkaboink [2003-05-03 12:18:49 +0000 UTC]

wow~ really nice modeling and the mood & color~~! nice nice! ^^

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iggyeguana [2003-05-03 11:58:10 +0000 UTC]

Wonderful scene. The anti-aliasing is especially good. Is that just because of the program or did you do something specific to achieve the high quality? With 3dsMax I usually have to render the scene at a large resolution and then reduce it in PS.

About the peice itself. Quite a bit of tan. A bit more metal/gray might have added to it. Top notch non-the-less.

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loth [2003-05-03 11:55:09 +0000 UTC]

Great work on this... and the little people just top it off. Really interesting modeling. Keep it up.

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staker [2003-05-03 11:49:11 +0000 UTC]

wow now that is some good shite.. keep it up
Staker

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