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Published: 2011-11-05 13:50:47 +0000 UTC; Views: 2086; Favourites: 50; Downloads: 0
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Description
Just a quick test of Jesses latest update of the wonderful Mandelbulb 3D [link] it is now possible to see the inside of all fractal wonderlands. I see so many shapes to zoom in on... but damn, is it hard to navigate.I just had to share this raw test, now the infinite infinite number of possible images has doubled.
This is the inside of a plain negative scale amazing box. -no rotations or anything else added...
Mandelbulb 3D ...did I mention that already?
Time to go inside fellow 'bulbers' !
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Comments: 37
LeonieZurakowsky [2011-11-06 02:02:29 +0000 UTC]
A quick pointer or two would be helpful - how to use the new inside functions? No more cut off looking bits! YAY!
This is quite something for "just a test"! Love the colours together!
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dark-beam In reply to LeonieZurakowsky [2011-11-08 11:23:26 +0000 UTC]
Ehm, no... Sometimes much cutoffs ... Sometimes infinite cutoffs!
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MANDELWERK In reply to LeonieZurakowsky [2011-11-06 06:48:11 +0000 UTC]
It is explained in the Mandelbulb3DReadme.txt in the MB3D folder.
In short: check the "Inside rendering" box in the formula window.
Thank you very much Leonie!
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LeonieZurakowsky In reply to MANDELWERK [2011-11-06 21:10:49 +0000 UTC]
Thanks so much MW! Just rendered my first with inside colour - looks like a whole new world opened up!
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MANDELWERK In reply to LeonieZurakowsky [2011-11-07 09:13:35 +0000 UTC]
A new world it is!
Glad you got it to work!
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LeonieZurakowsky In reply to MANDELWERK [2011-11-07 21:29:58 +0000 UTC]
OOPS! I was wrong. I did manage to do a better render of the cut-off parts in the new version, however I don't think I really GET the new function.
OK, you enable it on the formula tab AND the on the gradient section? I seem to be able to render ONLY the inside or ONLY the outside - not both at the same time. What's the method?
THANKS!
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MANDELWERK In reply to LeonieZurakowsky [2011-11-08 12:55:23 +0000 UTC]
It is only one or the other, I think Len uses photoshop to mix them afterwords.
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LeonieZurakowsky In reply to MANDELWERK [2011-11-08 20:54:33 +0000 UTC]
Yes I finally got the idea! LOL! And last night I posted a melded image as per Len's suggestion. It's not the greatest cuz I was too excited (literally could hardly breathe! lol) and had to show it! [link]
The main thing so far is that inside seems to take longer to calculate than outside! I just got up and about to do some more diving. hehe
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LeonieZurakowsky In reply to LeonieZurakowsky [2011-11-08 11:28:28 +0000 UTC]
I finally figured it out! And I posted something as Len suggested.
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Len1 [2011-11-05 19:09:37 +0000 UTC]
The Inside Render also is good for Masking a Mask for blending out Cut/Sliced areas in a shot, always disliked the flat blandness of those. Super work
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MANDELWERK In reply to Len1 [2011-11-05 19:13:51 +0000 UTC]
OK, interested to know more about that Len
Thanks mate!
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Len1 In reply to MANDELWERK [2011-11-05 19:21:19 +0000 UTC]
I had one I had saved as an m3i file a while back but didn't use it because the image had a dozen areas with cuts that just really ruined the whole thing. With 1.7.5 I ran an Inside Render of it and what I got was a perfect Mask to blend out the Cuts. I just posted the final version, the params will show the cuts...
[link]
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MANDELWERK In reply to Len1 [2011-11-05 19:27:00 +0000 UTC]
Cool, I will check that out tomorrow!
Thank you my friend!
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MANDELWERK In reply to TriciaS [2011-11-05 15:55:05 +0000 UTC]
I also got that feeling, thank you Tricia!
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worksteady [2011-11-05 15:45:56 +0000 UTC]
Cool it looks like a courtyard, whose surrounding walls have been gobbled up by a fractal fungus.
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MANDELWERK In reply to worksteady [2011-11-05 15:54:37 +0000 UTC]
Yes, I wanted to "go down" on the courtyard to get a close up of the "statue", but it is extremely hard to do delicate navigation like that.
Thank you Col!
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MANDELWERK In reply to lobs2 [2011-11-05 15:34:45 +0000 UTC]
Well, it is just a first test, but I see the possibilities...
Thank you Lobs!
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kr0mat1k [2011-11-05 14:03:46 +0000 UTC]
Haven't loaded the new version yet, i'm still working on a little something but it looks so amazing !
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kr0mat1k In reply to MANDELWERK [2011-11-05 14:13:09 +0000 UTC]
This will create another hole in the space time continuum
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MANDELWERK In reply to kr0mat1k [2011-11-05 14:17:21 +0000 UTC]
Or two... What little 'something' are you working on?
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kr0mat1k In reply to MANDELWERK [2011-11-05 14:35:43 +0000 UTC]
Well this was just another tweak of *mcimages crazy params
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