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Marcelievsky β€” Tutorial How to Fix Weights (Hair Example)

#blender #tutorial #weights #xpsxnalara
Published: 2017-07-21 14:12:51 +0000 UTC; Views: 1898; Favourites: 24; Downloads: 69
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Description This tutorial is for amateur to veteran Blender users

It's intended to show some resources about weight fix. In this case a hair

Katarina's hair model has a weight problem: when the hair bones are posed, the mesh didn't follow it properly. It's more or less Newton's Law: two things don't occupy the same place in space- in this case, two weight in a mesh can't exert same behavior

Hope this can helps!

Any problems and doubts, leave a comment!

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Comments: 9

Animera [2017-07-21 19:13:48 +0000 UTC]

Thank you
This will help heaps

πŸ‘: 0 ⏩: 1

Marcelievsky In reply to Animera [2017-07-26 19:09:09 +0000 UTC]

Great! Enjoy bro!

πŸ‘: 0 ⏩: 0

ArchdragonShredder [2017-07-21 16:40:52 +0000 UTC]

Oooooh, well if I can`t make just a simple XNALara-model, then how will I be able to do something like this!?

πŸ‘: 0 ⏩: 1

Marcelievsky In reply to ArchdragonShredder [2017-07-21 16:50:31 +0000 UTC]

That's why I said "this tutorial is for amateur to veteran Blender users" Β bro

πŸ‘: 0 ⏩: 1

ArchdragonShredder In reply to Marcelievsky [2017-07-21 17:39:20 +0000 UTC]

But... Ok! Oooooh, damn! I think, I`ll never be able to make anything! I`m really really stupid for this! And it makes me sad!

πŸ‘: 0 ⏩: 1

Marcelievsky In reply to ArchdragonShredder [2017-07-21 18:22:41 +0000 UTC]

You just need to start with good tutorials on YT

πŸ‘: 0 ⏩: 1

ArchdragonShredder In reply to Marcelievsky [2017-07-21 18:36:55 +0000 UTC]

I tried, but... failure once again! Or maybe I just simply afraid that I`ll not succeed?

πŸ‘: 0 ⏩: 0

Xelandis [2017-07-21 15:02:56 +0000 UTC]

Have the same issues with my Persona models. This certainly helps speed things up. Cheers.

πŸ‘: 0 ⏩: 1

Marcelievsky In reply to Xelandis [2017-07-21 16:50:10 +0000 UTC]

And I'm really impressed ammount of models you get! Congrats pal!

And your commission is on the wayΒ Β 

πŸ‘: 0 ⏩: 0