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Published: 2005-11-24 06:44:56 +0000 UTC; Views: 703; Favourites: 3; Downloads: 106
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Description
My 1st modeled CarFew things to fix here and there, but otherwise im happy w/ a first time.
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Comments: 9
Centercore [2005-11-27 01:45:26 +0000 UTC]
awesome modelling good to see your extend to other areas other than bots and mechanical stuff
👍: 0 ⏩: 0
Ghost-001- [2005-11-24 16:12:13 +0000 UTC]
first work on the material jsut abit, he has an awesome one yu can check out to practice with and next work on the material for the rims there just to fake
but a great model of the car
👍: 0 ⏩: 0
tribes712 [2005-11-24 14:06:15 +0000 UTC]
very nice, i agree with canis, only i have no clue how to do better
👍: 0 ⏩: 0
CanisLoopus [2005-11-24 12:50:41 +0000 UTC]
Nice one for you first car. It still looks very nurbsy though. Look for a fuction called "Hypernurbs weight" or "Meshsmooth weight"... I don't know what program you're using but if its Cinema 4D, activate the selection tool, go to edge mode an select certain edges and then go to "Hypernurbs" at the selection-tool options. set the weight there according to how much the edge shall be rounded down. (-100% = extremely rounded, 100% = sharp).
👍: 0 ⏩: 1
marcinxp In reply to CanisLoopus [2005-11-24 18:09:53 +0000 UTC]
Thnx I will definately try that, point to point modeling wasnt going too well so i just went my own way w/ it. Thnx again.
👍: 0 ⏩: 0