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MarK-RC97 — Merchant RE4

#3dmerchant #residentevil4 #xnalaramodels #xpsmodeldownload #themerchantre4 #3dmodelmerchantresidentevil4
Published: 2017-09-25 18:58:29 +0000 UTC; Views: 3821; Favourites: 20; Downloads: 86
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Description Extract from RE4 UHD with original bones

the model belongs to Capcom:

my work was to extract the model, correct textures and some meshes  with bones, and in format mesh with bones to xnalara.

model format: mesh, mesh.ascii, xps, pmx

my job this for 1300 points.
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Comments: 18

Atirion [2018-01-23 18:29:49 +0000 UTC]

Tried getting him for VRChat but sadly the bones are a bit weird so unity has a some trouble and ends up spinning the upper chest around. 

Love the model though! Great work!  

👍: 0 ⏩: 1

MarK-RC97 In reply to Atirion [2018-01-23 19:01:55 +0000 UTC]

I tried, thanks for getting my Work in the model, I do not know how VRCHAT works and I tried to play this game, but it did not support on my notebook.

👍: 0 ⏩: 1

Atirion In reply to MarK-RC97 [2018-01-24 12:44:23 +0000 UTC]

Hehe, I think it's most likely cause of the spine and back bone being a bit off and not centered. But oh well <3

👍: 0 ⏩: 1

MarK-RC97 In reply to Atirion [2018-01-24 12:59:44 +0000 UTC]

Well those are the original bones of the RE4 same and they are perfect in the xnalara.

👍: 0 ⏩: 1

Atirion In reply to MarK-RC97 [2018-01-24 13:56:07 +0000 UTC]

Hehe I know I know But the rigging for VRChat expects the bones to be straight and the armature to be in a t-pose Probably a workaround if one put enough time into it but oh well  

👍: 0 ⏩: 1

MarK-RC97 In reply to Atirion [2018-03-22 23:20:30 +0000 UTC]

You could use the mixamo to make a Rigging his bones are comparable with the VR by what I've been studying about the game

👍: 0 ⏩: 0

matt48481 [2018-01-18 21:40:21 +0000 UTC]

The download doesn't work for me.

👍: 0 ⏩: 1

MarK-RC97 In reply to matt48481 [2018-01-18 23:04:19 +0000 UTC]

Oh really? you already paid? You can send me a private message requesting the link.

👍: 0 ⏩: 0

hollowpuppet555 [2018-01-06 01:29:32 +0000 UTC]

hey man can you add a .pmx version

👍: 0 ⏩: 1

MarK-RC97 In reply to hollowpuppet555 [2018-01-06 07:30:54 +0000 UTC]

I can export the model in pmx, but I do not know if it can work in MMD, if now review the description the model is already in pmx.

👍: 0 ⏩: 1

hollowpuppet555 In reply to MarK-RC97 [2018-01-06 16:13:16 +0000 UTC]

that would be fine i just need it into a pmx. ty for getting back so soon

👍: 0 ⏩: 1

hollowpuppet555 In reply to hollowpuppet555 [2018-01-06 16:16:02 +0000 UTC]

got it ty man your a life saver 

👍: 0 ⏩: 1

MarK-RC97 In reply to hollowpuppet555 [2018-01-08 17:28:03 +0000 UTC]

In case you already have "purchase" the template I can send you only the PMX file, I updated the template, on the PMX file I do not know how it can stay in the MMD. I just exported in PMX using Xnalara_Exporter.

👍: 0 ⏩: 1

hollowpuppet555 In reply to MarK-RC97 [2018-01-09 01:31:46 +0000 UTC]

i got it thanks 

👍: 0 ⏩: 0

Starbrain [2017-10-02 11:06:15 +0000 UTC]

I'll buy it at a high price!

👍: 0 ⏩: 1

MarK-RC97 In reply to Starbrain [2017-10-02 19:53:47 +0000 UTC]

oohhhh good

👍: 0 ⏩: 0

Worms89 [2017-09-29 18:20:10 +0000 UTC]

Está muito fixe, Marcos!  

👍: 0 ⏩: 0

REFanBoy2012 [2017-09-25 19:31:09 +0000 UTC]

Mighty fine work! Thank you stranga!

👍: 0 ⏩: 0