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Published: 2012-08-24 17:38:28 +0000 UTC; Views: 3525; Favourites: 91; Downloads: 0
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Description
Mandelbulb 3D v1.8.2 [link]DEcombinate using: dodecatubeIFS/transform2IFS/cubetubeIFS/trans-qIFS
Been playing about with various dIFS combos, and have found the 'trans-qIFS' transform fascinating - give it a try folks!!
Fullview please....
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Comments: 57
MarkJayBee In reply to ??? [2019-12-10 17:51:03 +0000 UTC]
Thanks - glad you like it so much!!
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MarkJayBee In reply to dark-beam [2012-08-29 17:28:00 +0000 UTC]
I'm a habitual 'twiddler' Luca - when I visit friends, they hide
their TV and Hi-Fi remotes!! Thanks mate!
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PaulBaack [2012-08-25 20:06:55 +0000 UTC]
Holy cow! That is spectacular! Great work. And thanks for sharing the parameters. Now I'm going to go playβ¦
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MarkJayBee In reply to PaulBaack [2012-08-25 20:35:53 +0000 UTC]
Thanks Paul - let me know what you come up with?
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quasihedron [2012-08-25 00:19:12 +0000 UTC]
The reflections are marvelous, and make this image very special!
Well done!
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quasihedron In reply to MarkJayBee [2012-08-25 22:55:33 +0000 UTC]
You are most welcome!
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Len1 [2012-08-24 22:02:31 +0000 UTC]
TransQ, OK I'll keep that in mind. Killer stuff here man, awesome work. I'm just not crazy about shapes, it's why I quit using Incendia early in it's evolution. Guess I need to wake up and smell the coffee though because the reflects/transparency sure works on them better than most anything else.
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MarkJayBee In reply to Len1 [2012-08-25 20:33:42 +0000 UTC]
Thanks Len! Yep, dIFS shapes are definitely the best for reflects and trans'.
Escapetime stuff is generally too complex for trans' to work effectively - too
many intemediate 'surfaces' and detail or somesuch I guess?
Like the latest dIFS shapes you've thrown btw!
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Undead-Academy [2012-08-24 21:59:11 +0000 UTC]
Amazing , I can't get clean reflections with the cubetube
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MarkJayBee In reply to Undead-Academy [2012-08-24 22:07:06 +0000 UTC]
Thanks Patty! There are so many variables involved with reflects - and never mind transparency! -
you really just have to keep doing small test renders and tweaking til it looks right I'm afraid m'dear!
This took absolutely ages of twiddling to get to this stage.
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Undead-Academy In reply to MarkJayBee [2012-08-24 22:39:46 +0000 UTC]
I somehow knew you were going to say that , lol . I suppose your right . You're welcomed always .
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MarkJayBee In reply to Orange-1 [2012-08-24 21:48:36 +0000 UTC]
Thank you, as ever HJ!
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MarkJayBee In reply to fraterchaos [2012-08-24 21:48:01 +0000 UTC]
Thanks muchly Chaz!
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fraterchaos In reply to MarkJayBee [2012-08-25 01:00:53 +0000 UTC]
always welcome my friend
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Stuart203 [2012-08-24 19:37:10 +0000 UTC]
WOW!!!...Epic Construct Mark, Re:MarkAble!!!
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MarkJayBee In reply to Stuart203 [2012-08-24 21:47:43 +0000 UTC]
Thanks Stuart - got another, see-through, version of this cooking!
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MarkJayBee In reply to Ton-K300 [2012-08-24 21:46:18 +0000 UTC]
Cheers Antony - much appreciated, as always!
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Ton-K300 In reply to MarkJayBee [2012-08-25 09:42:01 +0000 UTC]
You're very welcome Mark!
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