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MaskDemon — Animation test

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Published: 2014-10-02 11:40:44 +0000 UTC; Views: 5226; Favourites: 24; Downloads: 65
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Description Animation test this is a quick test for a turntable,

Quite a lot still wrong with the character on the back of the head and translucency
just a test 400 frames render in  octane render & poser game dev,. 1600 x 1200

render time 2 hrs. with 2 GFX cards GTX 780ti
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Comments: 21

westcpw [2014-10-04 02:05:59 +0000 UTC]

cool. 

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Palabara [2014-10-03 20:36:00 +0000 UTC]

Mind blown! super awesome.

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lolatmyself23 [2014-10-02 23:10:08 +0000 UTC]

Very realistic.  Perhaps just a little less glossiness, and slightly deeper SSS.  Great great work.

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ruhney71 [2014-10-02 15:30:11 +0000 UTC]

The eyes look pretty cool

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SiliconAya [2014-10-02 14:56:32 +0000 UTC]

Looks like a good start and the lighting worked well.
What program did you use to make the swf? I've been wanting to do some more animation, but I had problems finding something that didn't cost a crazy amount and/or didn't suck to make the swf, ended up using a demo of something, that seemed ok.

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MaskDemon In reply to SiliconAya [2014-10-02 15:00:27 +0000 UTC]

Adobe After Effects CC just export SWF that how easy

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SiliconAya In reply to MaskDemon [2014-10-05 10:31:21 +0000 UTC]

Ah ok thanks, I only have PS CC

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REDANTArts [2014-10-02 14:34:27 +0000 UTC]

If i had to tell you how long ive wanted to do an Animation... great result on this one man... Funny how lively the characters appear when things are moving

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MaskDemon In reply to REDANTArts [2014-10-02 15:02:02 +0000 UTC]

buy a water chiller www.bit-tech.net/hardware/cool…

i have 3 gfx cards with this at full load they only hit 20 c all the time. makes Animation
easy this what i have installed on my pc

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toshlyrastudios [2014-10-02 13:22:44 +0000 UTC]

whys the head transparent? i can see the eyeballs though its backhead...

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MaskDemon In reply to toshlyrastudios [2014-10-02 13:37:29 +0000 UTC]

did you read the description guess that was to hard?

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toshlyrastudios In reply to MaskDemon [2014-10-02 15:14:53 +0000 UTC]

Yeah i asked "why" ... im curious how this issue happens -.-

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MaskDemon In reply to toshlyrastudios [2014-10-02 15:58:36 +0000 UTC]

SSS is to transparent on skin that's why you can see the back of the head.

easy fixed but i did not want spend 2 hrs redoing it as it just test

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skin2279 In reply to MaskDemon [2019-01-23 07:23:21 +0000 UTC]

Sounds like a renderer bug. Real SSS doesn't do that in other programs, like Blender.

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toshlyrastudios In reply to MaskDemon [2014-10-02 16:12:16 +0000 UTC]

Ohhh, thanks oO

in my software i "fake" SSS with illumination maps ...lol because real SSS takes ages in cinema4D and isnt really accurate on Daz3D figures :/

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MaskDemon In reply to toshlyrastudios [2014-10-02 16:36:50 +0000 UTC]

look at   octane render  for daz and  cinema4D there demos to give you idea how good it is

render.otoy.com/shop/cinema4d_…

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toshlyrastudios In reply to MaskDemon [2014-10-02 16:52:52 +0000 UTC]

LOL yeah youre right i knwo octane but ive an ATI card..lol

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MaskDemon In reply to toshlyrastudios [2014-10-02 17:01:42 +0000 UTC]

ah well you out luck then

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Noiramoss [2014-10-02 11:56:28 +0000 UTC]

Female or Male please? I want to collect your work on my fav folder.

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MaskDemon In reply to Noiramoss [2014-10-02 12:03:43 +0000 UTC]

Female 

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Noiramoss In reply to MaskDemon [2014-10-02 12:04:40 +0000 UTC]

   

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