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Published: 2012-01-06 00:38:23 +0000 UTC; Views: 7823; Favourites: 141; Downloads: 621
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Oh twilight no need to be so adorkable. the shot isn't her full body but oh well i still really like it. I was planing on getting this posted yesterday but i got lazy and started to read past sins again (btw finished it and loved every second of it i highly recomend it even if you arn't into reading.) anyways estimated time around 3hrs and tell me whatcha think in the comments.** fixed resolution
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Comments: 19
PiplupSTARSCommander [2012-02-17 04:29:46 +0000 UTC]
Me- "Twilight, You're Cutest Unicorn In Equestria"*'s Twilight*
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Bronyvectors [2012-01-24 00:17:55 +0000 UTC]
Nice vector, but if you zoom in you can see it's pixelated. You should rerender it without it being rasterised
Otherwise adorable!
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MasterMcnugget In reply to Bronyvectors [2012-01-24 02:08:12 +0000 UTC]
I see where yourcoming at on how the picture looks odda and i tried to go back and resatrize the layers but it wouldent let me resaterise the layer unless it was a smart object, and all the guides online deal with text but i'm pretty sure the problem has to do when i origanally did the vector. I started with a screenshot that was around 700-1000 pixles in rez and i did the vector without changing the rez first so when i enlarged it it became distorted. SO I found out that there were errors after like 6-7 vectors soooo yeah and the only way i see to fix it is to compleatly re-vector the image at a higher resolution and that would just take too much time.
I apologize for any inconviences that this caused but my newer vectors dont have this problem so look forward to those
Btw if you have any suggestions on how to fix the problem pleasepleasepleaseeee tell me, because while im not to worried about it i would love to fix the resolution error
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Bronyvectors In reply to MasterMcnugget [2012-01-25 02:10:37 +0000 UTC]
Wait? You upscaled the vector and it pixelated? Thats the whole point of a vector, it doesnt do that. It must be an error with you vectorisation method. How are you making vectors? Are you using paths not Vector Shapes? If so you can still reapply the fills from the paths (if you still have them). You should really learn how to make actual vectors though.
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MasterMcnugget In reply to Bronyvectors [2012-01-25 04:41:55 +0000 UTC]
I used moongazepies vectoring meathod on how you use the pen tool to outline the image then fill the path if theres another way i'd be happy to try it and see how it works out.
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Bronyvectors In reply to MasterMcnugget [2012-01-25 17:29:06 +0000 UTC]
Yes there is absolutely another way. Making paths and then filling them leads to exactly to problem you have encountered now. Although the paths are vector shapes, the fill is not; it is a rasterised effect. This means if you scale the image it will get pixelated, hence ruining the whole point of making the vector! If you wanted a fuzzy image you might as well just mask it out and then scale it up.
If you want to make a true vector (by this I mean a document which you will be able to scale and it will retain its quality) not just use vector tools to make a bitmap, then you should not use paths. You still use the pen tool and the other vector tools, but on the options panel near the top (when a vector tool is selected) of the window change your selection from "Paths" to "Shape Layers". This will allow you to created a proper vector shape. Bear in mind that it is advised you lower your opacity while working on the shape though (This can be quickly done using the number keys, ie. press 1 for 10% or 7 for 70% etc. You can also press two keys in quick succession for specific values, like 0 then quickly 5 for 5%) so you can see what you're doing while you work. Also, you dont need to fuck around will filling every time after you make a path, and if you want to tweak a colour, just simply change it from the Shape Layer instead of having to refill from the path. Also, using Shape Layers allows you to more easily organise your shapes into groups (do this! It really helps with keeping everything neat and finding the layers when making changes; as well as really helping with layering - being able to group all layers into an "Ear" group then move that onto of the "Mane" group is way easier to do than moving around a ton of layers at a time and getting confused). Otherwise, using shape layers is exactly the same as using paths (Use pen tool, click and drag to make anchor point with bezier curves, Ctrl-Click to change bezier curves and maintain a smooth curve, Alt-Click to change them and make a point, etc.).
Hope this helps, if you have any questions don't hesitate to ask, I'll see if I can help!
Have fun vectoring! :3
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MasterMcnugget In reply to Bronyvectors [2012-01-26 00:24:21 +0000 UTC]
*copies instructions and pastes on document "how to vector the right way"*
Thanks sooooo much for the help ill try out this technique on my next "vector".
correct me if im wrong but im pretty much doing the same thing by making shapes with the pen tool but instead of filling them im just turing them in to a actuall shape?
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Bronyvectors In reply to MasterMcnugget [2012-01-26 01:46:55 +0000 UTC]
In case you didn't really get how you would make a vector like that I've uploaded one of my psd files. You can find it here: [link]
Although the document is relatively low-res (for a vector at least) at only aprox. 1500x1500 it is made with Vector Shapes and therefore you can change the Image Size to whatever you want without any pixelation. You can scale it up to 20000x20000 and the lines will stay just as sharp.
It's all nicely grouped too, so have a look at the layers and you can see how I keep everything organised too.
Hope this helps.
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Bronyvectors In reply to MasterMcnugget [2012-01-26 01:32:44 +0000 UTC]
Yep, you draw with the pen tool in the exact same way, just with it set to Shape Layers. The difference is you pick the colour of the shape before you make it (or after I guess as well if you wanted to) so it will have a solid fill which might obscure the reference image (this is why you want to lower the opacity while you work, so you can see what you're doing). Then once its made there's no need to go into the paths tab and add a rasterised fill to a layer (which is what causes the pixelation upon scaling), because the Shape Layer will appear as a solid filled Shaped Layer in your layers tab.
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MasterMcnugget In reply to Bronyvectors [2012-01-26 02:30:21 +0000 UTC]
Cool I think i got it thanks agian for all your help.
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weirdfuzzything [2012-01-08 01:34:22 +0000 UTC]
Twilight: Oh, you.
awesome work, its so cute ^_^
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