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MasterOfHelium — [MMD Effect DL] Vari-A-Full shader distribution by

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Published: 2018-12-31 12:07:27 +0000 UTC; Views: 17350; Favourites: 108; Downloads: 33
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Description bowlroll.net/file/186205
seiga.nicovideo.jp/seiga/im883…

Vari-A-Full is a set of shaders based on AlternativeFull by Less.
It is made to approach the level of flexibility of controller-operated material shaders (such as N+3C or RayCast) but instead of loading multiple controllers for each material you want to customize, Vari-A-Full is made as presets of .fx files combined with different self-made normal maps in various UV-loop ratios, so all the adjustment would move to "Main" MME tab.
The set covers most of the possible and practical combinations of shaders and normal maps plus some included just in case, although not every shader is combined with every normal map.
This needs ExcellentShadow2 by Sovoro to work! (included)

The only rule is to credit me (MasterOfHelium), Less (for the base used for making this set) and Soboro (for ExcellentShadow2). Also please credit me if you use included normal maps somewhere else (any use in any way is still allowed).

Thanks to for translating the Readme file into Japanese.

Update 09.01.19 - Added rock normal map to wood materials, it seemed it could come in handy after some more testing.

Preview picture credits:

Nitori Kawashiro by Take
Rinnosuke Morichika by Aru
Spanners by Take and Sabakan
Renault FT-17 by Touhu
Browning M1919/M1917 by Gladwaller
Stone by
Boston bag by Kyabetsu Hachi
Gerry can by Torisoba
13 inch seacoast mortar     by Torisoba
24h skydome by Kanata
Kourindou by NuKasa

Effects:
AlternativeFull by LessThanEqual
PostOverRayVR by Data-P
HgSAO by Harigane
HgSSAO by Harigane
Croquis Reform by LessThanEqual
IkSunshaft by Ikeno
GrassyField-R by Caeru
ExcellentShadow2 by Sovoro
RandomDithering by Furia
SSAA, L3AA by Data-P
FXAA by LessThanEqual
o_PixelEdgeBlur by Okoneya
o_DLAA by Okoneya
ikBokeh by Ikeno
ikDiffusion by Ikeno
o_SelfOverLay by Okoneya
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