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matze2001 β€” crystal part 1 - Mandelbuld3D with Parameter by

Published: 2015-10-24 14:13:26 +0000 UTC; Views: 1055; Favourites: 34; Downloads: 26
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Description first steps to build & render Β some "crytals" in MB3D

next tasks:
- crystal model is a simple boxIFS -> i need more edges
- light distribution/absorbtion inside the crystal -> many tries, but ... > maybe mc renderer
- some dirt/structure on crystals -> perhaps an object texture > i tried an heightmap object, but the results are ...
- "texture fusion": ground <> crystals

Mandelbulb3Dv18{
g.....x/...r3...2....I.....pcyUZycP8.5UU91Skud2EpSNJpMvNOznvZ/uWbQ4mzAdF/eokpdzj
................................1QJ1JPKqKz1........B.3t2................y.YNaNwD
...Uz6....UT1.../Q.0/....2.71...l/....Ej.....oDrODo3xVqD/Q.eRsvD/K3o0dkpXm1.KsRL
.FEnAnQD12../2.........yz.........wjnAnAnAnAOz9...........U0.....y1...sD...../..
.z1...sDc6W2n//96y1OpHDTe2FLzyadi04ZvSojMopNgt4vNxn6Z1wHaCcSz2KT.64IJFsDrXDPjWTh
Fx9lNZeT6F2Vz8/cV6H3WgrDU.....IW/...b1........uD1M....sD..G.....................
.............cNaNz1...sDnRhmzw1....................................eRsvDt....k1.
.....Ksulz1.......kz.wzzz1.U..6.P....M2...EB.........E0...kE....8/...c4.....SE52
...U.0Ak.zDk.1wz.1Akz1Ak.16.3c..zXCc..kvrEtMc7xD6ocyFE0ujz1..........2.28.kFrA0.
.Ub96aAIVz9.1se7Umvxz0........../EU0.wzzz1...........s/...................E.2c..
zzzz.............0...................2./8.kzzzD............8....................
/EU0.wzzz1...................................o9ha0......Ps.U.........2l5xGfd....
..k5g23Gj.......6XHjoO8......oYExGfd......Eq9/6.........oa4U.........MLPnKgn.oel
9jTyzBPlC1Ef4jwy..kzzzzzzzlzzzzzyznzzzzzxzpzzzzz................................
E6..2IU.1FE.....I....o....UMjVLG4B3.BNpPdF4..............................sU1....
/6U./2E./.kAnAnAnAHwz........6zDOaNaNaNaZz1........wz...........nAnAnAnAnynAnAnA
nAngzqAnAnAnAHxj........................................kz1........wz...........
........kz1........wz2.....3....8....22Qjl4PjB1FhYYFH/..........................
....4MU/0................................zXLua210gmpz........6.k........Mz1.....
..aA./.......U.EXgRyyd4joyHjXHF57LyszkU.fQc3NvwD................................
.....................................wzzzzD.....................................
........................................U.2.....................................
................................................................................
..........................................E.....I....U....kLI7LMiBbNj7LP........
..........................E/3IU...........kAnAnAnAnjz...........................
..............................................zD................................
.....................................................2.....3....6....2IPVdLOiR46
HJbQa/...........................Q..4MU/.6...................UzD........Uz1.....
...wz........O/E.......UT.A......UyB.jNaNaNaNasj................................
................................................................}
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Comments: 9

Antonino1955 [2021-12-23 18:01:40 +0000 UTC]

πŸ‘: 0 ⏩: 0

waynewedge [2016-08-28 04:57:18 +0000 UTC]

I really find your work very inspiring. Thank you for sharing the parameters.

πŸ‘: 0 ⏩: 0

highlandbarley [2016-04-11 06:28:02 +0000 UTC]

As true as a photograph. very nice!

πŸ‘: 0 ⏩: 0

marijeberting [2016-03-31 11:23:15 +0000 UTC]

Magnificent crystals

πŸ‘: 0 ⏩: 0

fractales75 [2015-10-26 12:53:37 +0000 UTC]

bravo! nice result

"- light distribution/absorbtion inside the crystal"
you want light inside ?Β 
but you forgot to "push the button" light scattering ...
try something like
reflections
amount 0.9 deph 2
transparency
absorption 1.2 or 1.8 or more...

light scattering : 4 or 5 or more

work on little imageΒ  600x600
and calculate only selection to compare

have fun
Β 


Mandelbulb3Dv18{
g....UZ...Uk/...2....I.....pcyUZycP8.5UU91Skud2EpSNJpMvNOznvZ/uWbQ4mzAdF/eokpdzj
................................1QJ1JPKqKz1........B.lQ.................y.YNaNwD
...c.7.....r..../Q.0/....2.71...l/....Ej.....sL1VrUDcFsD/Q.eRsvD..Uy/dkpXm1.suFV
zEEnAnQD12../2.........yz.........wjnAnAnAnAOz9...........U0.....y1...sD...../..
.z1...sDc6W2n//96y1OpHDTe2FLzyadi04ZvSojMopNgt4vNxn6Z1wHaCcSz2KT.64IJFsDrXDPjWTh
Fx9lNZeT6F2Vz8/cV6H3WgrDU.....YO....y.....UNaNqD16....sD..G.....................
.............cNaNy1...sDnRhmzw1....................................eRsvDN....k1.
.....Ksulz1.......kz.wzzz1.U..6.P....M2...EB.........E0...kE....8/...c4.....SE52
...U.0Ak.zDk.1wz.1Akz1Ak.16.3c..zXCc..kvrEtMc7xD6ocyFE0ujz1..........2.28.kFrA0.
.Ub96aAIVz9.1se7Umvxz0........../EU0.wzzz1...........s/...................E.2c..
zzzz.............0...................2./8.kzzzD............8....................
/EU0.wzzz1...................................o9ha0......Ps.U.........2l5xGfd....
..k5g23Gj.......6XHjoO8......oYExGfd......Eq9/6.........oa4U.........MLPnKgn.oel
9jTyzBPlC1Ef4jwy..kzzzzzzzlzzzzzyznzzzzzxzpzzzzz................................
E6..2IU.1FE.....I....o....UMjVLG4B3.BNpPdF4..............................sU1....
/6U./2....kAnAnAnAHwz........6zDOaNaNaNaZz1........wz...........nAnAnAnAnynAnAnA
nAngzqAnAnAnAHxj........................................kz1........wz...........
........kz1........wz2.....3....8....22Qjl4PjB1FhYYFH/..........................
....4MU/0................................zXLua210gmpz........6.k........Mz1.....
..aA./.......U.EXgRyyd4joyHjXHF57LyszkU.fQc3NvwD................................
.....................................wzzzzD.....................................
........................................U.2.....................................
................................................................................
..........................................E.....I....U....kLI7LMiBbNj7LP........
..........................E/3IU...........kAnAnAnAnjz...........................
..............................................zD................................
.....................................................2.....3....6....2IPVdLOiR46
HJbQa/...........................Q..4MU/.6...................UzD........Uz1.....
...wz........O/E.......UT.A......UyB.jNaNaNaNasj................................
................................................................}
{Titel: }

πŸ‘: 0 ⏩: 1

matze2001 In reply to fractales75 [2015-10-26 18:21:08 +0000 UTC]

thx! i haven`t tried so high values fΓΌr scattering

πŸ‘: 0 ⏩: 0

Schmiegel [2015-10-24 17:13:17 +0000 UTC]

Holy shit! That's freakin awesome!

πŸ‘: 0 ⏩: 0

dark-beam [2015-10-24 16:57:24 +0000 UTC]

The mc render will be a lot more realistic but caustics are not supported.

πŸ‘: 0 ⏩: 0

dark-beam [2015-10-24 16:56:27 +0000 UTC]

try polypyra... it will help!

πŸ‘: 0 ⏩: 0