HOME | DD

Maxidius — Render Play

Published: 2008-03-02 10:09:02 +0000 UTC; Views: 2689; Favourites: 26; Downloads: 71
Redirect to original
Description Autodesk Maya 2008
Adobe Photoshop CS3

So I had a few occlusion renders and light renders of this bike laying around and I thought I'd play with some of them to see what I could get out of it. I thought this looked pretty interesting so as always, it ends up here. Let me know what you think and if you know any other tricks of combining renders, let me know because I'd love to try other things!

Original concept artwork by
SHURIKEN: vehicle concept 1of 3
SHURIKEN: vehicle concept 2of 3
Related content
Comments: 6

alfinkahar [2008-03-08 16:21:49 +0000 UTC]

cool stuff here..
luv the model..

just need colored material n it would be perfect, i think..car paint material 4 the body would be simple but powerfull to complete thisjob..

👍: 0 ⏩: 1

Maxidius In reply to alfinkahar [2008-03-08 17:54:06 +0000 UTC]

Thanks, you've got some great models too. You work in Maya?

👍: 0 ⏩: 1

alfinkahar In reply to Maxidius [2008-03-09 03:57:31 +0000 UTC]

nop..i m 3ds max user..
u've ever tried it? which is better than maya?

👍: 0 ⏩: 1

Maxidius In reply to alfinkahar [2008-03-09 06:21:41 +0000 UTC]

I haven't tried it yet but I've been told different things from different people. Some like 3ds max better, some like maya better but from what I understand, as far as the 3d industry goes most of what is used is maya. 3ds gets used a lot in video game design and low poly modeling.

👍: 0 ⏩: 0

999R [2008-03-02 11:10:41 +0000 UTC]

3D software freaks me out, so I have no clue as to that which you speak...but this looks great!

👍: 0 ⏩: 1

Maxidius In reply to 999R [2008-03-02 21:01:06 +0000 UTC]

This isn't much of a focus on the 3d model though. I was just playing with alot of shots of a model I did and layering them in photoshop to see what I could get out of it. Nothing special, just about 5 layers each with a different set of transparency levels on them.

👍: 0 ⏩: 0