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Published: 2017-04-18 07:31:18 +0000 UTC; Views: 3061; Favourites: 63; Downloads: 29
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Description
Oleander from the game Themβs Fightin Herds, original concept art by Lauren FaustRelated content
Comments: 17
Chatterbeast [2020-01-11 03:27:10 +0000 UTC]
Can you make a version of this model for blender 2.8?
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V-ZeN [2019-07-17 17:24:11 +0000 UTC]
Wow Very cool model, but can i get it somehow,Β your patreon page isnt working
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Maximum-124 In reply to V-ZeN [2019-07-17 22:27:58 +0000 UTC]
Actually, ill probably be redoing this model pretty soon, keep an eye out!
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V-ZeN In reply to Maximum-124 [2019-07-18 19:46:37 +0000 UTC]
Awesome!I think its already nice) Will you make Velvet?
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Maximum-124 In reply to V-ZeN [2019-07-20 22:44:52 +0000 UTC]
I dunno, Ive mostly been modeling right now for myself as I've put commissions on hold for medical reasons. If I ever open them up again someone would probably have to commission it from me to have it done
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Maximum-124 In reply to V-ZeN [2019-07-17 21:44:54 +0000 UTC]
Ah yeah i closed it down some time ago, you can still get the models for free on Gumroad Β though!
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V-ZeN In reply to Maximum-124 [2019-07-18 19:47:23 +0000 UTC]
oh! I wanted to print and paint it) collecting all 6 characters figures
thank you
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Chatterbeast [2018-02-12 16:52:50 +0000 UTC]
Something I forgot to ask; how do you make her smile?
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Maximum-124 In reply to Chatterbeast [2018-03-06 01:09:34 +0000 UTC]
Sorry about the late reply, all her facial expressions should be under blendshapes
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Chatterbeast In reply to Maximum-124 [2018-03-06 10:18:05 +0000 UTC]
I figured that out.
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VulpineFury [2017-12-29 17:06:39 +0000 UTC]
Hmm. A minor anatomy quibble with the pose: as a terrestrial quadruped, the point on the back of her rear leg is a "heel" and her "knee" is in her haunches.
To see the RL skeletal underpinnings, try this link: en.wikipedia.org/wiki/Skeletalβ¦
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Maximum-124 In reply to VulpineFury [2017-12-31 09:10:24 +0000 UTC]
im pretty sure the leg is right, I know I took care to make sure the joints where correct. the knee is just a bit lower then it should be, or the fur points too high, something like that. Some sort of skinning issue
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Maximum-124 In reply to Chatterbeast [2017-08-12 01:03:21 +0000 UTC]
You select the skeleton in pose mode and pose it that way
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Chatterbeast In reply to Maximum-124 [2017-08-12 01:24:24 +0000 UTC]
I can't find the skeleton.
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Maximum-124 In reply to Chatterbeast [2017-08-12 21:53:57 +0000 UTC]
are you using blender to open the file? Also did you uncheck "only render" under the display on the right?
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Chatterbeast In reply to Maximum-124 [2017-08-12 21:56:39 +0000 UTC]
Oh yeah, found that out now. Thanks.
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