HOME | DD

mccann — Sand 7

Published: 2001-11-29 14:55:20 +0000 UTC; Views: 10037; Favourites: 13; Downloads: 487
Redirect to original
Description Too busy lately to create anything new. So I thought I'd submit something really old. I did this in late 1992, I believe. It is unprocessed output from Povray 1.0.

It is called "Sand 7" because it was the 7th revision (render). It was supposed to be sand, and infact the first several did have a sandy look. This just looked nicer though.

I hand wrote most of the 'pov' file. The remaining part was generated by a program that I wrote in QBasic. It generated the 'columns'. I also wrote a C program to generate the .TGA image used for the land 'heightfield' in the background.

The heightmap was generated with the idea of plotting a gravitational field. The influance of a gravity object varies inversely with the square root of the distance.

It was fun to make so long ago, even if it isn't all that impressive these days, it was fairly impressive at the time. If I recall correctly, it took about 9hrs to render on my then, very elite, 486x33.

-Andrew
Related content
Comments: 25

Devian20Tart [2023-09-26 22:55:23 +0000 UTC]

👍: 0 ⏩: 0

gerundium [2009-11-27 16:54:23 +0000 UTC]

coool - it's a rounder and higher resoluting Magic Carpet!

👍: 0 ⏩: 0

20after4 [2008-12-12 11:56:34 +0000 UTC]

oldskool ftw

👍: 0 ⏩: 1

mccann In reply to 20after4 [2008-12-12 12:28:10 +0000 UTC]

very oldskool thanks

👍: 0 ⏩: 0

Satan-angel-Kat [2006-03-14 19:13:08 +0000 UTC]

How did you do this?

👍: 0 ⏩: 0

Agati0 [2005-07-23 04:18:39 +0000 UTC]

lol, I thought it was a recent work, that was just really bad. But considering it's 13 years old, that's a bloody good effort

👍: 0 ⏩: 0

SkippyJr [2005-03-29 00:38:47 +0000 UTC]

Very cool work,
I really liked it.

👍: 0 ⏩: 0

fraxyl [2004-10-22 05:11:19 +0000 UTC]

While I admire the technological prowess on the programming and POV scripting side of things, the colours are terrible and the composition is kind of lacking... both of which bear no relevence to the date of creation. But still, kudos on the scripting and such.

👍: 0 ⏩: 1

mccann In reply to fraxyl [2004-10-22 06:04:18 +0000 UTC]

Yeah, this is why I didn't pursue this ''line of work" ...

-Andrew

👍: 0 ⏩: 1

fraxyl In reply to mccann [2004-10-22 16:32:52 +0000 UTC]

If it's any consolation, you're one kickarse programmer. Which beats digital modeller any day since without a programmer the modellers would just be poking at a blank screen.

👍: 0 ⏩: 1

mccann In reply to fraxyl [2004-10-23 03:39:06 +0000 UTC]

Thanks.

👍: 0 ⏩: 0

starionwolf [2004-10-11 17:13:39 +0000 UTC]

That's a really cool POV-Ray image. Thanks for sharing! It's amazing what version 1.0 could do. I love the colors and the reflections on the watter.

👍: 0 ⏩: 0

b0x0rz [2004-07-03 00:45:50 +0000 UTC]

the good old days... lol

SUB setButtons (button() AS buttonType, menuType)

SELECT CASE menuType
CASE menuNone
REDIM button(1) AS buttonType
CASE menuCastle
REDIM button(1 TO 8) AS buttonType
FOR i = LBOUND(button) TO UBOUND(button)
button(i).baseCol = TextColor - 1
offy = 0
SELECT CASE i
CASE 1: buttonText$ = "sound": offy = -12
CASE 2: buttonText$ = "music": offx = offx - 50
CASE 3: buttonText$ = "show": offy = -12
CASE 4: buttonText$ = "pause": offx = offx - 50
CASE 5: buttonText$ = "save": offy = -24
CASE 6: buttonText$ = "load": offy = -12: offx = offx - 50
CASE 7: buttonText$ = " new": offx = offx - 50
CASE 8: buttonText$ = "quit"
END SELECT
button(i).x1 = 50 * i - 39 + offx + 20
button(i).y1 = 41 + offy
button(i).text = buttonText$
button(i).x2 = button(i).x1 + scrnLtrSizeX * LEN(button(i).text) + 2 + -25
button(i).y2 = button(i).y1 + scrnLtrSizeY + 2
NEXT
CASE menuBuild
REDIM button(1 TO 3) AS buttonType
FOR i = LBOUND(button) TO UBOUND(button)
button(i).baseCol = 41
button(i).x1 = 50 * i - 20
button(i).y1 = 41
SELECT CASE i
CASE 1: buttonText$ = " <--"
CASE 2: buttonText$ = " -->"
CASE 3: buttonText$ = "build"
END SELECT
button(i).text = buttonText$
button(i).x2 = button(i).x1 + scrnLtrSizeX * LEN(button(i).text) + 2 + -25
button(i).y2 = button(i).y1 + scrnLtrSizeY + 2
NEXT
CASE menuThing
REDIM button(1 TO 2) AS buttonType
FOR i = LBOUND(button) TO UBOUND(button)
button(i).baseCol = 41
button(i).x1 = 50 * i - 20
button(i).y1 = 41
SELECT CASE i
CASE 1: buttonText$ = " <--"
CASE 2: buttonText$ = " -->"
END SELECT
button(i).text = buttonText$
button(i).x2 = button(i).x1 + scrnLtrSizeX * LEN(button(i).text) + 2 + -25
button(i).y2 = button(i).y1 + scrnLtrSizeY + 2
NEXT
END SELECT
FOR i = LBOUND(button) TO UBOUND(button)
button(i).status = -2
NEXT

END SUB

👍: 0 ⏩: 0

cranial-bore [2002-01-23 12:56:42 +0000 UTC]

this is cool. Such a trip down memory lane to a time when I was 8 years old.

Awesome work !

_________________
see me in a polar bear suit ?
http://www.sphosting.com/orangegfx/polar bear/pics.html

👍: 0 ⏩: 0

fangedfem [2002-01-23 07:15:10 +0000 UTC]

This is cool- kinda a Dali effect going on Great work!

Dreaming permits each and every one of us to be quietly and safely insane every night of our lives

👍: 0 ⏩: 0

vovoid [2001-12-29 23:07:09 +0000 UTC]

Oldschool stuff rule. I never understood PovRay.. I tried to but I was too stupid at the time I think.

Jaw of Vovoid Software & Multimedia
http://www.vovoid.com

👍: 0 ⏩: 0

delici0us [2001-12-25 19:37:33 +0000 UTC]

>>> favorites

_// delicious www.alteredperception.org ++

👍: 0 ⏩: 0

ekud [2001-12-24 22:37:00 +0000 UTC]

wow man, its like 3D!!!! thats amazing!!



: : e k u d : :
@ s u b a x i s . c o m

👍: 0 ⏩: 0

thewill [2001-11-30 00:34:49 +0000 UTC]

Very nice.. AWESOME for the conditions and the time when you created it.

--
TheWill
http://www.aoe2.com ~ AOE2.com
http://www.focstudents.com ~ FOC Students
https://www.deviantart.com/deviation.php? id=107825 ~ AOE2.com
(Interface)
https://www.deviantart.com/deviation.php? id=106276 ~ WW Design
(Interface)
https://www.deviantart.com/deviation.php? id=97652 ~ Dancing
(Poem)

👍: 0 ⏩: 0

jark [2001-11-29 21:49:10 +0000 UTC]

very cool render, especially considering when it was done. you oughta do something new.

sole: rofl...yeah, he can program. apparently you missed deviantART's article introducing mccann.

👍: 0 ⏩: 0

technohippie [2001-11-29 21:37:48 +0000 UTC]

povray rulz! And woohoo, I had the coolest 486dx66 It rocked, I had 16 megs ram and a 1.2 gig hdd. Top of the range back then, all my friends were jealous.

~technohippie

👍: 0 ⏩: 0

bluekeydesign [2001-11-29 15:52:49 +0000 UTC]

nice work andrew.
i like the bright colors.

👍: 0 ⏩: 0

umbilikal [2001-11-29 15:13:39 +0000 UTC]

damn.....the wonders you can do with C.........old skool shit is great

umbilikal https://umbilikal.deviantart.com
deviantMAG staff - news editor
~where does the fist go when the hand opens~

👍: 0 ⏩: 0

----josh---- [2001-11-29 15:07:37 +0000 UTC]


wow! '92 you say? sheesh dude, this is as good if not better than a lot of the stuff people are producing now in Bryce. I can imagine how much work you musta put into this. Very nice

=============
Save Our Sewers
..... a .....
=============

👍: 0 ⏩: 0

sole [2001-11-29 15:07:18 +0000 UTC]

hehe, when i first saw it i thought it was another gimpy bryce render.... but i've tried povray and its hard as fuck. and then you can program!

yay

thats kickass for '92 and povray. weee!

fuck backspace
http://www.up-root.org

👍: 0 ⏩: 0