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#photoshop #postwork
Published: 2022-04-25 15:21:33 +0000 UTC; Views: 2171; Favourites: 23; Downloads: 0
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Overall process for this one -- I didn't like the fur first time around...so I tweaked the fur some more and re-rendered. I also tweaked Frida's hair a bit more with Mesh Grabber. (If you don't have Mesh Grabber, get it!)
- Cleaned up rendering ickies...like the glowing orange stuff. That is due to the geoshells and I couldn't fix it in Daz by adjusting the geoshell itself...so postwork fixing it is!
- Little bit of overpainting on hair and fur...also painted a bit more glow on Frida's eye reflection.
- Enhanced face geometry with dodge/burn to bring out cheekbones, etc.
- Overall tone mapping and color/contrast adjustment. I do use NIK tools, however I hesitate to mention it because I never just use it blanketly and I don't use presets. My go-to tools are Classical Soft Focus and Photo Stylizer as well as the LUT's from Analog Efex Pro...but again, I don't use presets and I don't use it blanketly...everything is painted in with masks so I can have more/less where I needed it.
- Added bokeh/dust/sparklies. These are bokeh plates that I've collected over time and add in as additional layers by using the Screen blending mode.
- Added chromatic aberration.
- Added overall bokeh/blur. I use NIK tools for this.
- Added vignette. I use NIK tools for this.
- Sharpen (I use the high pass method).
- Final pass color/contrast.
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Comments: 9
danobewan [2022-05-11 13:17:56 +0000 UTC]
👍: 0 ⏩: 1
MaiganLeighDesigns [2022-05-09 00:43:09 +0000 UTC]
👍: 1 ⏩: 1
MelissaGT In reply to MaiganLeighDesigns [2022-05-09 04:40:34 +0000 UTC]
👍: 1 ⏩: 0
ObscuroArcanum [2022-04-27 12:35:28 +0000 UTC]
👍: 1 ⏩: 1
MelissaGT In reply to ObscuroArcanum [2022-04-27 21:24:15 +0000 UTC]
👍: 1 ⏩: 1
ObscuroArcanum In reply to MelissaGT [2022-04-28 08:30:42 +0000 UTC]
👍: 1 ⏩: 1
MelissaGT In reply to ObscuroArcanum [2022-04-28 12:23:08 +0000 UTC]
👍: 2 ⏩: 1
ObscuroArcanum In reply to MelissaGT [2022-04-28 12:40:40 +0000 UTC]
👍: 1 ⏩: 0