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Published: 2012-07-27 21:02:39 +0000 UTC; Views: 31533; Favourites: 951; Downloads: 811
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Description
Concept from a cancelled game project.Done for Frogster Interactive Pictures AG
Art Direction: Boris Kiselicki
By now the pieces are almost two years old and I'm definitely noticing mistakes, but I figured I'd show them anyway. I still had fun working on them.
Hope you guys like them =]
Daniel Alekow
www.dancakes.com
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Comments: 54
memod In reply to ??? [2013-08-22 16:15:23 +0000 UTC]
Π±ΠΎΠ»ΡΡΠΎΠ΅ ΡΠΏΠ°ΡΠΈΠ±ΠΎ I'm glad you like it =]
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SirGrunt [2013-01-24 18:40:11 +0000 UTC]
Your landscapes are awesome. Interesting POV on this one.
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catonice [2013-01-01 17:49:21 +0000 UTC]
these landscapes are of outstanding quality! equivalent to the Guild Wars 2 concept art
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memod In reply to catonice [2013-01-01 22:31:54 +0000 UTC]
Aww, thank you, Megan, but you are being too kind. =] The GW 2 stuff is really exceptional, I'm nowhere close to that
I do appreciate your compliment though Happy New Year!
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ZombieFromSpace [2012-11-22 03:47:56 +0000 UTC]
Awesome, this is the kind of work I hope to conjure up from my mind one day!
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Laneljh [2012-09-12 20:22:46 +0000 UTC]
What was the name of this cancelled game project?
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memod In reply to Laneljh [2012-09-12 21:22:20 +0000 UTC]
there was no name =] we only had an internal title, that's all.
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Laneljh In reply to memod [2012-09-14 19:51:26 +0000 UTC]
It looks like an amazing game. Wish it could've been finished.
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Astrikos [2012-09-02 20:44:39 +0000 UTC]
beautiful details. Seems like a wonderful place. I love how defined and amazing everything looks. Quite amazing i must say. Great lighting and the atmosphere. Very cool. Looks wonderful!
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memod In reply to Astrikos [2012-09-03 17:24:32 +0000 UTC]
Thanks again =] It's good to hear that the atmosphere is coming across =] I'm trying
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Felixuta [2012-08-27 20:50:37 +0000 UTC]
Incredible...Such lovely details and...God...everything is breath taking! Seriously!
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memod In reply to Felixuta [2012-08-28 08:28:55 +0000 UTC]
I'm definitely glad to hear, that you like it =] Thank you =]
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Felixuta In reply to memod [2012-08-28 09:00:55 +0000 UTC]
You are most welcome dearie
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Lemmy-X [2012-08-05 12:44:43 +0000 UTC]
This excellent artwork is featured in my journal. [link]
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memod In reply to Lemmy-X [2012-08-06 08:29:44 +0000 UTC]
Thanks a bunch! =] I appreciate that!
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amazingostriche [2012-07-29 18:12:10 +0000 UTC]
Cancelled? Damn, I'd play that game just for the scenery :/ Great job
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memod In reply to amazingostriche [2012-07-29 18:30:50 +0000 UTC]
Hehe yeah, sadly Thank you!
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Holly-Mellor [2012-07-28 11:14:29 +0000 UTC]
The perspective and angles you use are amazing! How do you think them up haha!
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memod In reply to Holly-Mellor [2012-07-28 14:07:31 +0000 UTC]
Thanks, Holly On that project my AD constantly pushed me to do angled views, which was a good thing =] Sometimes they really add a nice dynamism to a piece. Just try it, it's fun
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Holly-Mellor In reply to memod [2012-07-28 22:22:40 +0000 UTC]
It certainly does add dynamism to the piece! How do you go about it, do you use perspective grids or just do it free hand?
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memod In reply to Holly-Mellor [2012-07-29 18:25:14 +0000 UTC]
On paper I always do it freehand, digitally it varies. sometimes freehand, but most of the time I'll quickly shift click with the brush to get some straight lines...still doing it quickly though, only takes a few seconds. If i need to be really accurate, then I use a grid that I got saved as a file =] The difficult part with a tilted horizon is to retain a sense for the verticals. especially when you have a third vanishing point
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Holly-Mellor In reply to memod [2012-07-30 09:19:19 +0000 UTC]
I see! I'm going to have to try this out sometime, I find my art is lacking on the dynamic front haha. Thanks for the advice mate
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memod In reply to Holly-Mellor [2012-07-30 12:16:13 +0000 UTC]
Anytime =] Perspective systems certainly are really helpful. For me they just give me a sense of space in which I can move =]
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ErikShoemaker [2012-07-28 09:02:57 +0000 UTC]
geile Sache, hΓ€tte wohl ein cooles Spiel werden kΓΆnnen ^^
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memod In reply to ErikShoemaker [2012-07-28 14:19:41 +0000 UTC]
Von den Settings her war sicher cooles dabei, ja =] Aber wir waren eh in der absoluten FrΓΌhphase, da ist es schwer zu sagen, wie das Spiel haett werden kΓΆnnen.
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junoknight [2012-07-28 02:39:46 +0000 UTC]
Or maybe not death, but the essence of the city being forlorn? I dunno, I can't express that for some reason.
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memod In reply to junoknight [2012-07-28 14:11:01 +0000 UTC]
Well I think the colours are mostly result of the location being of a rather nordic climate. So the weather is rough and cold. But yes, it's certainly a fortified city that has to face battle on a regular basis
Thank you!
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junoknight In reply to memod [2012-07-29 07:18:38 +0000 UTC]
Well either way, the desolation of the area is well portrayed.
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junoknight [2012-07-28 02:39:02 +0000 UTC]
Wow. This one is phenomenal. I love the detail in the rocks and how abysmal the whole scene is. The color scheme portrays the death of a city really well.
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Morning-Star-42 [2012-07-28 00:38:15 +0000 UTC]
This is boss. I love how the angle feels like leaning out from a high crag overlooking the whole scene. It made me start to feel vertigo after I stared at it, very immersing!
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memod In reply to Morning-Star-42 [2012-07-28 14:12:35 +0000 UTC]
Hehe, thank you I'm glad it felt so intense for you! Just don't get dizzy, okay? I'd feel bad if you hurt yourself because of my painting
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HanYouReal [2012-07-27 23:20:14 +0000 UTC]
i don't know what mistakes you are talking about
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resinchen [2012-07-27 21:56:11 +0000 UTC]
Schade, dass das Projekt beendet wurde. Die Stimmung in dem Bild ist super. Perspektive ist auch schΓΆn gewΓ€hlt.
Ich merke schon, ich mutiere langsam aber sicher zum Fangirl.
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