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Published: 2011-09-01 22:12:20 +0000 UTC; Views: 635; Favourites: 17; Downloads: 0
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Description
Just a little doodle to show you people what I'm working on the last two days. It's an animation of Heavy and Medic dancing. And I hate myself for taking Medic. His coat of doom just doesn't want as I want D: (What you can see on the screenshot. I will not fix it, until I have everything else done!)So after two days and about 10 hours actual working on it, I have 48 frames done. Yes! 48 freaking frames! That means I have 2 goddamn seconds of a video that will be about 3 minutes long. Halleluliah! Still.. it's my first animation ever done with Maya, so... I'm loud and proud ^.^v
For those who want to know what they are dancing: [link]
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Comments: 6
deserthaze [2011-09-08 22:07:55 +0000 UTC]
...I love that video. I now love you.
I hope you do more TF2! Pretty please
👍: 0 ⏩: 1
MemosNiceSide In reply to deserthaze [2011-09-09 09:31:08 +0000 UTC]
Thank you so much >^w^<
I'm pretty sure I will. Maybe one of the other classes next time xD
👍: 0 ⏩: 0
TimeLordEnglish [2011-09-02 04:29:43 +0000 UTC]
There can never be enough of this. [link]
And that coat is unbelievably annoying. I seriously tried to make a mod of him wearing just the vest in Blender but it doesn't want to compile. Bleh. Just release yer damn movie assets already, Valve.
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MemosNiceSide In reply to TimeLordEnglish [2011-09-02 11:36:12 +0000 UTC]
No there can never ever be enough of it xD
The movie medic would be perfect. No coat, no backpack... that would totaly be awesome!
👍: 0 ⏩: 1
TimeLordEnglish In reply to MemosNiceSide [2011-09-03 01:44:26 +0000 UTC]
You can actually take his backpack off in Garry's Mod since they made it into a body group. I expect just deleting the geometry in Maya wouldn't be too hard either.
👍: 0 ⏩: 1
MemosNiceSide In reply to TimeLordEnglish [2011-09-03 10:09:30 +0000 UTC]
Hmmm... that is a good idea. I'm a total noob with Maya, but to kill some geometry should not be so hard... I hope <.<
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