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micahdraws — Light-in-Darkness, 4 of Hearts

Published: 2011-10-03 19:43:49 +0000 UTC; Views: 697; Favourites: 5; Downloads: 17
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Description This is Light-in-Darkness, an Elemental Fireheart Changeling. Light-in-Darkness (Lid for short) is a fiery goblin marketeer who sells little animated "solid fire" action figures! His fire don't burn, but they are quite warm. They're great for lighting up a place! Here you can see him holding a raw fireball he's preparing to sculpt.

Light-in-Darkness gets his name because he has made it his life's purpose to help guide the lost. He seeks out people fleeing from terrifying masters, or folks that need a guide, and uses his fiery powers to illuminate their path. He is like a friendly will-o'-wisp.

Lid features as a small-time NPC in the Walking Shadows game. He might get a bigger part soon, but it'll be a little bit yet.

Nude Version
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Comments: 5

cthathem [2011-10-07 10:13:56 +0000 UTC]

Neat character idea. Also I love your concept to do a whole deck on changeling characters!

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micahdraws In reply to cthathem [2011-10-07 13:41:20 +0000 UTC]

Thank you!

Would that I could say it was going to be all changelings. The deck is going to be characters from several different World of Darkness lines. I think we have Vampires, Werewolves, Mages, a single Geist, and even a scattering of mortals running through the deck.

On the plus side, I think there are more changelings than anything else.

Keep an eye out I'm going to post the nude version of Light-in-Darkness later today. It has a little more fire!

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cthathem In reply to micahdraws [2011-10-09 15:30:40 +0000 UTC]

don't get me wrong

it's perfectly okay to have all sorts of NWoD characters in there. I just thought it was all changelings. I too am storytelling the whole pack of NWoD games — except Geist, which I have neglected totally, and now the book is horribly expensive through amazon.

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micahdraws In reply to cthathem [2011-10-09 15:41:49 +0000 UTC]

Geist is a pretty cool concept, really easy to get into.

I really like the crossover games To me it just makes the whole world more real when you have werewolves, changelings, vampires, and mages all interacting. Plus I have a really good storyteller that has a knack for making all of this come to life in a big way.

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cthathem In reply to micahdraws [2011-10-13 06:49:50 +0000 UTC]

that's sweet … I will have to juggle a few things first though, before it'll work out in our case. especially, since my players want a dark age chronicle this time

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