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Published: 2006-11-24 08:11:08 +0000 UTC; Views: 2169; Favourites: 32; Downloads: 88
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Description
... more than any fractal I've made beforeThis series of fractals was made with my own variation, which I've called rectangles. Coming to apophysis soon - one way or the other.
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Comments: 41
suanwumo [2012-09-07 01:02:57 +0000 UTC]
hi!!,i like this pic very much,
i want to buy it ,
how can i do?
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Rykk [2006-12-29 18:05:21 +0000 UTC]
That's a WAY cool flame, Mike! Very reminiscent of the UF formulas and "geo-fractal" work of Klaus-Peter Kubic and with the vibe of Apo detail and complexity thrown into the mix. This'd take a fair number of layers to do in UF. Heckuva good job! You're really taking Apo into some amazing directions. And the open and free way you guys are doing it and your selfless commitment harken back to the "good old days" of the Stone Soup Group who coded the freeware FractInt. Thanks!
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MichaelFaber In reply to Rykk [2006-12-31 06:02:00 +0000 UTC]
Thanks Rick! It's nice to hear from you! I went looking for KPK's gallery and was most impressed. It reminds me of how far behind apophysis really is.
Who's Mike?
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suanwumo In reply to MichaelFaber [2012-09-06 12:10:10 +0000 UTC]
hi,i want tu buy this pic,
want to know prix
👍: 0 ⏩: 0
Mobilelectro [2006-12-14 21:07:52 +0000 UTC]
I really like the geometric patterns, Intricate and beautiful. Needless to say I am curious about this variation and how it works. Does it crop out square shapes and hide other information outside of the rectangular shape? How much flexibility do you have with proportions of the rectangles and their shapes using variables?
Cory
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MichaelFaber In reply to Mobilelectro [2006-12-16 03:08:22 +0000 UTC]
flame variations take an input coordinate and output a new coordinate point. Repeating these transformations is what produces the repetitive patterns in flame fractals. What my variation does is divide the plain into a rectangular grid with proportions set by the parameters and then each rectangle is rotated in place. That is all it does.
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Mobilelectro In reply to MichaelFaber [2006-12-17 15:30:37 +0000 UTC]
That is very interesting variation and the effect it creates is kind prismatic and kaleidoscopic at the same time. Keep up the great work!!! I look forward to seeing more new variations.
Do you do the programing? I know your brother does some programing. Two features he added to apophysis I use the most are the move feature and julian 2 both of which he discontinued from his later hacks. That version is the only one available that allows me to move things around, till I can get my hands on this new version with post transforms and then julian 2 will not be part of it. Very frustrating!!!!
I don't even play with Apo 2.05 because it does not have a way to reposition the transforms. This new version you mentioned should really help where you can move, rotate and resize the transforms.
One of my dreams is to have someone to work with who can program ideas I have into apophysis.
My time is already too divided with my painting and other projects to learn to program apohysis.
It is sad all the cool improvements to the program can't be incorporated into one version.
One thing that really would help in the explorations I have been making lately would be The ability to copy and paste transforms from an existing fractal to a new flame. Sometimes you want to pick out a transform and add it to another without having to type in all the coordinates.
Also in addition to color coding and numbering the transforms I also think having the ability to name the transforms, rearrange them and group them and then to copy and paste groups of transforms and move and rotate etc. them as a unit. It would be like layers in Photoshop.
I see the program working more and more like a weird graphics program where elements can be added mixed and moved around more fluidly. Where the fractals would be more and more constructions of visual elements that are created out of the different shapes possible from the expanding variations pallet. It would make the process more like drawing you might say with a recursive twist.
I really do have ideas for the program all the time but I would need to hire a programmer / mathwiz to make them happen as I think of them. Maybe there could be a way to set up a nonprofit fund to pay programmers to advance apophysis freeware.
Enough of this for now and thanks for the explanation of your variation.
Later,
Cory
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MichaelFaber In reply to Mobilelectro [2006-12-19 06:35:01 +0000 UTC]
i do some programing, but i am not a programmer. my brother is in school to become a programmer. Julian2 is actually no different than julian. it was only added to see what sort of flames could be made by mixing two julians with different parameters. the results were horrible, and no one understood that it wasn't a new variation
the easiest way to copy an entire transform from one flame to the other is to copy the flames into a text editor and copy over the desired transform manually, then paste the flame back into apophysis.
layered flames would be cool! some very nice effects could be made with that. masking and editing the chaos game are features i would really like too
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Mobilelectro In reply to MichaelFaber [2006-12-21 20:31:53 +0000 UTC]
Hi Michael,
I understand that julian 2 is the same as julian but for some reason I am getting some very interesting effects using the two simultaneously. It would be a shame to have to abandon the shapes I have generated from using these two Variations together from the flame vocabulary.
You guys should know at least from my point of view having the extra jilian variation was a brilliant idea and I wish it could be included again to new hacks or to the program versions coming from the Apo team.
I see the possibility of doubles of other variations also creating some great effects but at least julian 2 should be brought back if possible even though I understand how some folks could be confused.
Thanks,
Merry Christmas and Happy New Year,
Cory
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MichaelFaber In reply to Mobilelectro [2006-12-22 03:37:10 +0000 UTC]
oh, i'm glad to hear one person found two julians useful! Hopefully when the variations move to a plugin based system we will be able to have multiples of parameterized variations
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IDeviant [2006-11-29 15:42:10 +0000 UTC]
A blueprint for the fractal office Impressive new variation - always something to look forward to with this program...
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Grin-agog [2006-11-28 18:04:36 +0000 UTC]
this is so new and interesting, and a excelent job you did here! :fav:
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MichaelFaber In reply to Grin-agog [2006-11-30 07:40:00 +0000 UTC]
Thanks for stopping by my gallery Nick!
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Sepha [2006-11-26 11:40:51 +0000 UTC]
Outstanding, very likely my favorite Apophysis fractal... period.
For starters, it's now my desktop.
Just... the sheer amount of detail. The incredibly awesome lines, all of the unbelievably gorgeous geometry of it is simply beautiful.
The colors are especially fantastic.
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MichaelFaber In reply to Sepha [2006-11-27 11:03:48 +0000 UTC]
Thank you! I'm very honoured!
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MichaelFaber In reply to Gigaza [2006-11-28 02:38:45 +0000 UTC]
well, since both are versatile fractal programs, we should expect to see some similarities, right?
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rainydaysaint [2006-11-26 02:23:40 +0000 UTC]
The over all designis cool! the amount of detail , very nice, probably best seen blown up and hung on a wall, big!
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MichaelFaber In reply to thecoasterfreak [2006-11-26 04:43:28 +0000 UTC]
I'm glad you like it!
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Phoenix-22 [2006-11-24 19:40:06 +0000 UTC]
So that's how you've been blowing everyone else's fractals away...
Looks quite good, almost like a cut-away of a mall or big multi-level building.
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Phoenix-22 In reply to MichaelFaber [2006-11-26 05:00:12 +0000 UTC]
As long as i'm still a part of it!
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DocDan [2006-11-24 17:42:10 +0000 UTC]
I think these 'My Own" fractals are some of your best. I love this- great work. I see many variations on Sierpinski's triangle
Keep it up!
-Dan
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Wick5ter [2006-11-24 10:56:15 +0000 UTC]
yet more amazing work, your work is unlike anyone elses on da
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cmptrwhz [2006-11-24 10:40:18 +0000 UTC]
absolutly awesome, I can't wait to play with this variation.
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EvilBricks [2006-11-24 09:01:02 +0000 UTC]
Mmm. Michael, very nice! you should sell it as a print.
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LaPurr [2006-11-24 08:47:16 +0000 UTC]
Full-view is an absolute must for this intricate and detailed image! Great shapes, wonderful touches of light which add sparkle and the detail is amazing! This is an instant fav.
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MichaelFaber In reply to LaPurr [2006-11-26 04:53:39 +0000 UTC]
Always full view!
Thanks Kat!
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