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Mifmemo — IoQ: Ophira

Published: 2015-07-30 04:48:42 +0000 UTC; Views: 662; Favourites: 4; Downloads: 0
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Description Name: Ophira Midas

Level: 4

Total Points/Unspent points: 30/0

       HP: 07                                    FP: 12
       ST: 07                                    DX: 10
       IQ: 14                                    HT: 12
     Will: 14                                 Perc: 14
 Speed: 30                               Move: 30

Gender: Female

Age: 18

Birthday: January 9th

Race: Human

Orientation: Heterosexual

Occupation level: Politician ~ Level 5

Advantages:
• (15) Combat Reflexes: The player gains +1 when defending and dodging, and can flip a coin to recover from Sleep.
• (05) Composed: +2 to all Will rolls to resist fear, except Phobias.
• (15) Very Fit: +2 to all HT rolls. Loses FP at half the normal rate and double FP recovery
• (05) Hard to Kill: Player is able to roll based on HT to survive 1HKO attacks.
• (15) Very Rapid Healing: Doubles healing rolls cast on the player.
• (05) Single-Minded: +3 bonus when working on complicated tasks. Must roll against Will-5 to avoid ignoring your surroundings.
• (05) Strong Will: +5 to Will rolls.
Disadvantages:
• (-10) Honesty: Cannot lie
• ( -5) Aphenphosmphobia: Touch her and she'll probably freak out.
• (-10) Sense of Duty: Prioritizes people she cares for above her own health.
• ( -5) Stubbornness: She is stubborn.
• ( -5) Truthfulness: Gives information easily (even when she is doesn't wanna).
• ( -5) Workaholic: The player recovers half as much as normal while resting.
Weight:  105 lbs
Height: in-between 5'1"-5'2" (about 157cm)

Skills:  Used/50
Barehanded hit: 1d6-2
*(10) Politics: Well versed in politics
*(05) Prospecting: Player rolls to receive an additional item when gathering.
*(10) Merchant: Well versed in trade.
*(05) Bard: Can Sing.
*(10) Acting: Does not effect battle.
*(05) Survival: Player gains +1 against all hazards.
*(10) Tactics: Does not effect battle.

Magic:
(35) Offensive (Metal) Level 1: (IQ) 2d6+3 | Level 2: 2d6+5
       • Sharp pieces of gold fly at the enemy.
(25) Defensive (Metal) Level 1: (IQ) 2d6+3 | Level 2: 2d6+5
       • A layer of gold wraps around the chosen character(s) and protects against damage.
(10) Paralysis Level 1: (Will vs Will) 1d20+14
       • A layer of gold wraps around the chosen character(s) and prevents them from moving.


Liked Gifts:
• Flowers
• Gemstones
• Literature
• Fruits
• Vegetables
• Delicate/Soft Things

Disliked Gifts:
• Gold (not the worst, but not necessary)
• Dead Animals (NOT IN THE BED WHY)
• Sad Stories
• Fatty Meat
• Most Meat
• Hard Things (well not all)


Personality:               Cautious | Quiet | Pensive | Worried | Hopeful | Deeply Caring | Stubborn

Carrying a family curse from a very young age had a strong effect on the girl and she is afraid of herself. Everything her bare skin touched turned to gold, leaving her overly fretful in everything she does. The magic of the island prevents her from accidentally turning people to gold, and even then the effect is temporary. Even so, she doesn't handle well anyone touching even her clothes (especially if she didn't approve of it first). Everyday in her mind is a battle against herself. Aside from that she is a gentle soul who loves those she cares for with all of her being.

Origin: The Golden Kingdom, on the magical world of Evermoore, where fairytales live and try to keep their tale alive.

Culture:
The land where Ophira grew up was a strange place, caught somewhere between modern convenience and fantasy flair. Within her kingdom at least, morals were incredibly important, and being raised as a princess she had standards expected. High standards. While the overall culture was not highly modest, it was expected that she would be an example of how everyone should act and dress. She generally says full words rather than abbreviations because of this and is very clear in that she doesn't think ladies and men should be naked together.

Beyond the culture that just effected her, the golden kingdom had a very strong Greek flair. And Gold was ALWAYS in style. It was a rich trading capital and the only culture really shared by the mash up of people who lived/moved there was that they were very wealthy and tended to be some form of merchant or artisan.

They celebrated a great trading festival every summer where the whole kingdom as well as traveling merchants would gather and trade goods.

Life History:
In the world Ophira comes from, there is a great force called a 'story'. These are passed down from parent to child and if one has the fortune, or misfortune of inheriting a story their future is essentially designed from birth to follow the 'story' of their parent. Ophira was born to the Midas family of the golden touch. Like many older stories Ophira was not the first to inherrit the 'story' she bears, her father and grandfather before her both were given a 'touch of gold'. Her Grandfather was true to the story, weeping true tears and begging to restore her aunt from the golden statue that his touch had turned her into. In true story fashion all of the gold was removed from the kingdom and the king eventually had a son, Ophira's father. Her father found gold early in life and it was his true love. When the time came for him to forgo his gold for her.. Ophira's father didn't. Eventually the fairy whom had laid the curse upon her father took pity on her, but from that day on the girl was cursed with the touch of gold. A lesson needed to be learned.

Unfortunately, Ophira was only 4 when she was cursed and was unable to break her curse no matter how many people she turned to statues or how much she cried. As she grew she began shutting everyone out. If she didn't care for anyone or put herself in the situation where she would need to be in contact with others... then she couldn't hurt anyone. This led her to be terrified of touching and being touched. She was smart though. Being trained to be an eventual queen she was taught language and etiquette... but her real life people skills were lacking. So to remedy this, the king had her sent to a private school for special story children like her.

There were lots of people at the school. Princes, Princesses, Pirates and Thieves... But she ended up becoming most close with a silly dragon. It was a strange friendship that just sort of creeped up on her. From the outside they were an odd set of friends. She was quiet and reserved, speaking only things of importance. He was loud and colorful, almost seeming to exist outside of rules. She liked that about him, she felt freer around him. Under that though they were both terribly lonely and greatly treasured the presence of the other in their lives. He was her dearest friend and without even realizing it she started to fall in love with him.

As she continued to grow into a woman she became more aware of the corruption within her own government... as well as her distaste for her 'story' all together. So she began to plot to remove her father from power. Her dear friend helped her with this venture too, despite her unwillingness for him to go into the danger with her. In the end she did succeed and spent a vast amount of time following that trying to rework the government so that it wouldn't require a king.. in the hope that her 'story' would never be able to continue.

One day while she was passing through the market a strange man approached her with a bottle that he claimed would create a portal to a land where her curse would become a gift and she would no longer be able to hurt anyone on accident again. When she told her friend, once again he wouldn't let her go alone.

Before arrival:
A deep breath in and out followed by another. Ophira wasn't crying anymore and she had wiped the golden streaks from her face.. but her nerves were still shot. The red from crying clung to her face and she continued to breathe in and out in an attempt to keep herself from curling up on the ground and crying again. It was too much for her fragile heart. One deep breath again and she zipped close the bag containing an outfit she wished to wear in this new place. She hoped to be as calm as possible when Claw arrived... and that.. She shook her head. She couldn't think of the one left behind.

Claw was sitting on the floor. He could tell something was wrong, but he couldn't identify what. They WERE leaving their world behind for another, so that could have been part of it. Yeah, That was probably a chunk of it.

When did he-? Ophira jumped slightly when she noticed him in the room and forced a smile on. "I did not hear you come in... How did it go with your mother?"

"Oh. I came in through the window." Claw shrugged. "It went okay. She wished me well." He looked at her. "Are you ok?"

She paused then shook her head. ".... I do not think so... But I am sure I will be better..." A forced smile returned. "... I am just... overly sensitive... Saying goodbye to your clone.. felt like saying goodbye to you.. So I ache.. I would rather not say more on it though... I am just being foolish." An awkward yet real and sad smile remained. She could have said less, but.. he deserved honesty... even over pain. "Do you have everything you wanted to bring with you?"

"Ok, I'll leave it." he gave a reassuring smile, then patted his pockets. "I have everything I need in my pockets."

Ophira raised a brow. "That's all?" Leaving forever should have given a larger bag she thought.

"I don't have too many 'things'. My only thing is really my treasure hoard, and  I can't take that with me, and if I only take a part of it it's just shiny junk."  He grinned. "Besides, I poofed an extra change of clothes into my pocket dimention... suitcase... hammer space... place."

"Ah. Alright than." A faint smile and her gloved hand picked up the tiny bottle she'd been told held a portal to another world.. one where she would control her curse instead of it conrolling her. The directions said to smash the bottle to release the portal. One more deep breath and she got ready to smash the thing, giving Claw one last look to make sure he was really ready.

Claw shifted into his dragon form. He didn't know what would be on the other side of the portal, it could be ugly. He nodded at her.

Odd choice, but regardless she threw the bottle at the ground and they were both sucked through the portal that came out of it.

Extras:
◘ Knows multiple languages: English/Common (fluent), Greek (fluent), Draconic (the kind that Claw speaks, moderate word knowledge), Chinese (very little, like greetings and trade words), Elvish (very little, like greetings and trade words), Greetings in other various languages (related to royal duties and trade)
◘ Can write them better than she can speak them
◘ She is in love with this idiot: fav.me/d93btwm

   • Something Equipped: Effect to rolls/Defense/Attack/ect.
   • More Equipment: Effect to rolls/Defense/Attack/ect.


Preferred RP Style:
- Chatroom: Always willing! Just drop me a message because I am more active in the skype chat than the chatroom.
- Comments: EH, Maybe? Probs no.
- Google docs: No.
- Notes: No.
- Paragraph: Preferred RP style.
- Script: Occasionally, not preferred.
- Skype: My favorite <3 Same as here
- Questions? Ask.


Outfit design: Outfit design - 25 - closed
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Comments: 3

ScelestaNix [2015-07-30 04:50:46 +0000 UTC]

ALWAYS DEAD ANIMALS IN THE BED

👍: 0 ⏩: 1

Mifmemo In reply to ScelestaNix [2015-07-30 05:39:35 +0000 UTC]

This is how he gets booted from the bed

👍: 0 ⏩: 1

ScelestaNix In reply to Mifmemo [2015-07-30 06:04:06 +0000 UTC]

👍: 0 ⏩: 0