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Published: 2012-10-16 00:17:57 +0000 UTC; Views: 6188; Favourites: 63; Downloads: 388
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Description
The Omegamon model was the project that I liked most since I started modelling exactly one year ago. Unfortunately some parts of the model were totally different than the original concept. So I re-made half of the model, even if it was fully rigged and textured, and replicated every single detail of the original action figure. Still, it's not perfectly resembling the original concept, but I'm 100% satisfied of what I made so far.If you have a suggestion, or some criticism, please write down here. I'm always happy to hear some feedback. Thank you
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Comments: 27
sigmaceti21 [2024-09-18 12:57:16 +0000 UTC]
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yugo321321 [2023-10-23 12:24:29 +0000 UTC]
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MightyDargor In reply to Zepavil [2013-06-18 18:05:44 +0000 UTC]
Not publicly. If you need them, ask me privately.
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Zepavil In reply to MightyDargor [2013-06-19 11:40:33 +0000 UTC]
Alright. I'll ask when I need it. Just waiting for a good MetalGarurumon model, and then I'll make a proper DNA sequence for Omnimon. :3
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SinKunArts [2012-11-09 14:55:55 +0000 UTC]
Omegamon looks awesome man!
I really like the simple textures with glossy accent. I think this material you chose works really well with character like Omegamon. Looking forward for the next progress
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JAXMP [2012-10-19 09:50:41 +0000 UTC]
started one year ago? that's pretty impressive dude, great job
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DigiAvalon [2012-10-16 11:52:17 +0000 UTC]
I love digimon so much this is great, if I had one suggestion though its a huge tri count and the texturing is super simple, even though that the character, why not take it to the next level and make it more real world texture, add some metal cut normals extra, and then show them side by side? I just really feel you can push this further after all the work you've put into the model.
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MightyDargor In reply to DigiAvalon [2012-10-17 11:32:36 +0000 UTC]
Thank you for your suggestions! This is a very early WIP of the texture, right now I'm working hard on the details. And yes, I'm planning to add the metal cuts on the normal map after I completed the texture.
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Afgaadhs [2012-10-16 08:28:46 +0000 UTC]
That looks absolutely bad-ass. However, the textures could use a little more detailing to make it look better. when comparing it to this it looks a little plain. [link]
I still love the model though. Great work!
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MightyDargor In reply to Afgaadhs [2012-10-16 10:48:52 +0000 UTC]
Thank you for your suggestions! This is a very early WIP of the texture, right now I'm working hard on the details.
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Afgaadhs In reply to MightyDargor [2012-10-16 11:04:15 +0000 UTC]
That makes sense. Either way, it still looks amazing. Can't wait to see it finished!
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Motion-in-Poetry [2012-10-16 00:44:45 +0000 UTC]
this is great
I have the plastic model kit at home
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MightyDargor In reply to Motion-in-Poetry [2012-10-16 10:54:51 +0000 UTC]
Thank you!
You have the plastic model? I'm so envious! I searched everywhere but I couldn't find at an affordable price.
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Motion-in-Poetry In reply to MightyDargor [2012-10-18 01:29:27 +0000 UTC]
yeah, I managed to get one for an ok price
I was surprised how big it is, about the size of a master grade
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