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mikecharles — Epsilon Branch VG

Published: 2008-02-24 05:32:44 +0000 UTC; Views: 1796; Favourites: 38; Downloads: 75
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Description The EBM-001 Vectored, Armored, Protection,Ordnance, Gravimetric, Equipped Armor . The EBM-001 is equal ( a least in theory to the Shadow Company VG), like the SC counterpart, the EBM-001 is designed to operate with a Diver-Marine weapon system. Epsilon Branch fields 48 of these units (two squadrons per strike carrier) and their DMs. Like the SC units the EMB-001 is an anti- Armor Marine Unit and can operate without the DM.

Weapons loadout on the EBM-001 is as follows; dual wrist mounted close range beam cannons, two under arm-mounted micro grenade launchers ( one per arm , with a payload of 8 per arm), a limited barrier shield with barrier focus shields ( on the wrist/hand covers) that allow the VG to focus the barrier around the hands for greater effect. The VG can also be equipped with various other weapon systems.

Unlike the Shadow Company VGs that have different helmets , the EB VGs are all identical in appearance.

The Epsilon Branch VG appears in Fringe Wars.
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Comments: 16

Zerg170 [2009-03-03 20:18:36 +0000 UTC]

dose it carry any wepons other than intagraded like rifil's or rocik lanchers?

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mikecharles In reply to Zerg170 [2009-03-03 22:26:35 +0000 UTC]

yeah. it carries a few handheld weapons.

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Zerg170 In reply to mikecharles [2009-03-03 22:34:59 +0000 UTC]

cool. and I like the dising of the armor.

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mikecharles In reply to Zerg170 [2009-03-04 03:41:53 +0000 UTC]

thanx.

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TatsujinEdge [2008-02-27 03:49:25 +0000 UTC]

nice design you can see a few style elements from different places in its form.

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mikecharles In reply to TatsujinEdge [2008-02-27 04:46:20 +0000 UTC]

thanx.

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TatsujinEdge In reply to mikecharles [2008-02-29 03:36:46 +0000 UTC]

np

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mikecharles In reply to TatsujinEdge [2008-02-29 04:11:30 +0000 UTC]

cool.

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JavKiller [2008-02-25 17:03:47 +0000 UTC]

The helmets throw me a lovely Iron man vibe

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mikecharles In reply to JavKiller [2008-02-26 04:45:16 +0000 UTC]

cool,and thanx.

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MarkCDudley [2008-02-25 04:04:19 +0000 UTC]

yeah i saw that halo comparison coming, still looks cool though regardless.

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mikecharles In reply to MarkCDudley [2008-02-25 05:12:59 +0000 UTC]

thanx. yeah i saw that too, but it's ok.

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Keydan [2008-02-24 11:13:53 +0000 UTC]

They look cool. The hel is a bit haloish... but the armor looks so~o powerful!

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Docile-Dragon In reply to Keydan [2008-02-25 03:29:27 +0000 UTC]

I agree with the halo comment. I think it's the shape of the visor that really does it for me as well as the helmet. On a whole the armor looks amazing. Top notch. One thing I have been wondering about for a while with your work is this, what are the little xs that are on most of your work and surround your characters or vehicles? Vanishing points?

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mikecharles In reply to Docile-Dragon [2008-02-25 08:14:45 +0000 UTC]

thanx, but in no way was this illo influenced by halo, but i can see where u may get that. as for the x's they are used to indicate open space in this illo. it's something i picked up when i started studying layout and animation/ storyboard design.

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mikecharles In reply to Keydan [2008-02-24 16:40:23 +0000 UTC]

thanx.

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