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Published: 2008-12-28 02:44:08 +0000 UTC; Views: 3310; Favourites: 47; Downloads: 139
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Description
Here's a WIP that I'm currently working on. Well - I had to put it on the backburner while I finish something else really quick. But after that, I come back and finish this pronto. The ideas is that he's the King of Hell (well, duh!). Hopefully this turns out well, so I can portfolio it and get myself a jobRelated content
Comments: 16
Ctrl-Alt-Elite [2011-03-15 03:25:43 +0000 UTC]
M O Z K E E T O ! fuckin awesome. one word: fuckingawesome.
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charliedeft [2009-09-22 08:37:23 +0000 UTC]
Geez this is amazing man. I really wish i had the talent for doing characters.
👍: 0 ⏩: 1
BurgerForLunsh [2009-04-30 15:26:27 +0000 UTC]
This is absolutely amazing! aside from the only one head instead of three (yea, Dante's Inferno stuff), it's possibly the best depiction I've seen of him ever o.o
👍: 0 ⏩: 1
MikeJensen In reply to BurgerForLunsh [2009-05-10 00:43:33 +0000 UTC]
Ah ur too nice! Thanks for the comment
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xalener [2008-12-28 23:46:35 +0000 UTC]
!!!!
Badass isn't good enough for this... This is a whole 'nother thing.
It's good to see the guy executed in a design that doesn't look like it belongs on a tuna can.
👍: 0 ⏩: 1
MikeJensen In reply to xalener [2008-12-29 02:02:17 +0000 UTC]
Haha thanks a ton! I really wanna get back to this baby and finish it all up. The texture is going to be similar to Berial from the Devil May Cry 4 boss. Kinda a limestone cover with lava visible between the cracks
👍: 0 ⏩: 0
WraiththeRipper [2008-12-28 04:56:51 +0000 UTC]
this is sick dude... what did you use for this? and what type of modeling? that detail is insane... and one of my fave things to do lol but I have had alot of difficulty trying to figure out how to get that type of detail with out unnessesary poly's
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MikeJensen In reply to WraiththeRipper [2008-12-29 02:04:09 +0000 UTC]
Hey thanks for the nice word! I used zbrush3 for this, So polygons are not a problem. You just keep dividing the base model, and keep sculpting. With zbrush you don't really poly model. It's more artistic. You should look at a few demos on Youtube or similar. It's a really impressive program! hope that helps
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WraiththeRipper In reply to MikeJensen [2008-12-29 02:07:12 +0000 UTC]
Very interesting... thanks for the insite. I will certainly check it out. I was astonished by the models I was seeing in Zbrush and never heard of it before. Seems much more simple then 3Ds max and Maya. Thanks again ^_^
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MikeJensen In reply to WraiththeRipper [2009-01-20 00:57:46 +0000 UTC]
Yeah! Good luck with your zbrush endeavors!
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