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mikey1964 — Mandelbrot

Published: 2013-02-26 22:20:43 +0000 UTC; Views: 491; Favourites: 18; Downloads: 9
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Description M3D

With a couple of really helpful tips from [link] I finally almost understand heightmaps. So here's my first attempt. Using BoardIFS and SphereHeightMap. I used a Mandelbrot image which I created in UF as the heightmap, then used the same map as the colour map and the lighting map. I think it came out ok
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Comments: 13

fractalhead [2013-03-07 23:13:33 +0000 UTC]

nice work

👍: 0 ⏩: 1

mikey1964 In reply to fractalhead [2013-03-07 23:33:37 +0000 UTC]

Thanks very much!

👍: 0 ⏩: 1

fractalhead In reply to mikey1964 [2013-03-08 02:34:09 +0000 UTC]

most welcome

👍: 0 ⏩: 0

nic022 [2013-02-28 07:33:39 +0000 UTC]

Excellent, amazing artwork

👍: 0 ⏩: 1

mikey1964 In reply to nic022 [2013-02-28 18:54:09 +0000 UTC]

Thanks very much!

👍: 0 ⏩: 0

LightBulbMoon [2013-02-28 01:36:00 +0000 UTC]

More than OK - Excellent !

👍: 0 ⏩: 1

mikey1964 In reply to LightBulbMoon [2013-02-28 18:54:23 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

Undead-Academy [2013-02-27 13:18:35 +0000 UTC]

Love it

👍: 0 ⏩: 1

mikey1964 In reply to Undead-Academy [2013-02-27 17:28:28 +0000 UTC]

Thanks very much!

👍: 0 ⏩: 1

Undead-Academy In reply to mikey1964 [2013-02-28 15:39:40 +0000 UTC]

Most welcomed

👍: 0 ⏩: 0

Aqualoop31 [2013-02-27 09:19:09 +0000 UTC]

well done! Great minimal!

👍: 0 ⏩: 1

mikey1964 In reply to Aqualoop31 [2013-02-27 17:28:09 +0000 UTC]

Thanks!

👍: 0 ⏩: 1

Aqualoop31 In reply to mikey1964 [2013-02-28 09:38:18 +0000 UTC]

Most welcome!

👍: 0 ⏩: 0