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Published: 2013-02-26 22:20:43 +0000 UTC; Views: 491; Favourites: 18; Downloads: 9
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Description
M3DWith a couple of really helpful tips from [link] I finally almost understand heightmaps. So here's my first attempt. Using BoardIFS and SphereHeightMap. I used a Mandelbrot image which I created in UF as the heightmap, then used the same map as the colour map and the lighting map. I think it came out ok