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minmode β€” (UPDATE 1.5) Dreamy Theater Noesis Script Download

Published: 2017-08-17 11:50:17 +0000 UTC; Views: 12383; Favourites: 102; Downloads: 1409
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Description A noesis script for Dreamy Theater and Project Diva F based on chrrox's max script

IMPORTANT:
sta.sh/02dxnfoqwp3j
Edit theΒ tex_db.bin andΒ bone_data.bin directories in the script to where yours are located (Remember to use / not \ )
Some bones have duplicates which need to be merged in PMXE
Some models will also have missing bones, resulting in a messed bone structure.
Just replace the bones with ones from another model with working ones.

Some models will have bones with no parents (mainly hair or skirt bones)

(UPDATE 1.1)
- Fixed issues on a couple FT models
- Added support for the 2nd UV map (Light map UV)
- Added support for .spr sprite textures (spr_db.bin must be in the same folder as the .spr files)

(UPDATE 1.2)
- Fixed bone parents for physical bones (a couple have parents to bones that don't exist so those are still parentless)

(UPDATE 1.3)
- Fixed some rigging issues in FT

(UPDATE 1.4)
- Added support for more UV2 types

(UPDATE 1.5)
- Added support for more UV2 types
Related content
Comments: 146

MMDNyaa [2019-04-17 06:49:35 +0000 UTC]

Is there a script for Project Diva F2nd?

πŸ‘: 0 ⏩: 1

PiettraMarinetta In reply to MMDNyaa [2019-04-29 14:50:20 +0000 UTC]

πŸ‘: 0 ⏩: 0

MidnaWeavile [2018-11-28 17:54:45 +0000 UTC]

Do you know how I can get the lightmaps for the stages?

πŸ‘: 0 ⏩: 0

MARK2580 [2018-10-30 23:18:11 +0000 UTC]

Help me please. I have specified my paths to the necessary files, but I receive such an error. Textures open correctly, but when I try to open models ...

πŸ‘: 0 ⏩: 1

minmode In reply to MARK2580 [2018-10-30 23:23:28 +0000 UTC]

update your noesis

πŸ‘: 0 ⏩: 2

MARK2580 In reply to minmode [2018-10-31 17:57:54 +0000 UTC]



Unfortunately, when exporting, most of the UV breaks down completely. I wanted to get one of the scenes from "Hatsune Miku Dreamy Theater 2nd" stgd2ns037.farcΒ Β Β 
I tried to export to the many formats available to me, but the result is the same everywhere

πŸ‘: 0 ⏩: 0

MARK2580 In reply to minmode [2018-10-31 13:48:27 +0000 UTC]

Oh thank you. I have not updated it for a long time and did not even think about it. Now the models open.Β Β 

πŸ‘: 0 ⏩: 0

Kagamine-hero [2018-09-05 23:15:37 +0000 UTC]

Some main bones in pdftdx models are missing, please fix

πŸ‘: 0 ⏩: 0

Hatredboy [2018-08-19 22:26:38 +0000 UTC]

Hey,by bone...do you mean obj? Well if not,I'd like to use your help something.Β  I got Goh Hinogami from Virtua Fighter 5 Final ShowdownΒ vignette.wikia.nocookie.net/se…

and the file have both text and obj with bin files. I would like to know how with noesis even I doesn't know where to begin with this tutorial.Β  I was told to follow this tutorial but I do not know about this description ever before. This is my first time.Β  Do I have to export with obj files or what?

πŸ‘: 0 ⏩: 1

Kagamine-hero In reply to Hatredboy [2018-08-21 03:58:32 +0000 UTC]

You need to put on your folder bone.bin and tex_db.bin

πŸ‘: 0 ⏩: 1

Hatredboy In reply to Kagamine-hero [2018-08-22 13:38:06 +0000 UTC]

And then?

πŸ‘: 0 ⏩: 1

Kagamine-hero In reply to Hatredboy [2018-08-22 14:43:58 +0000 UTC]

change the line ho apperar in the stash link, change the line of the location of your folder you put the bone.bin and text_db.bin

πŸ‘: 0 ⏩: 1

Hatredboy In reply to Kagamine-hero [2018-08-22 15:00:52 +0000 UTC]

Whoa, before that about bone.bin... Did you mean "bone.bin_data.bin"?

πŸ‘: 0 ⏩: 1

Kagamine-hero In reply to Hatredboy [2018-08-22 17:12:29 +0000 UTC]

Yes

πŸ‘: 0 ⏩: 1

Hatredboy In reply to Kagamine-hero [2018-08-23 17:27:02 +0000 UTC]

Alright,next?

πŸ‘: 0 ⏩: 1

Kagamine-hero In reply to Hatredboy [2018-08-23 17:50:22 +0000 UTC]

the Extract the files of the models, its a .FARC file for extratc
If the models are in DTEXTEND, use Virtua fighter 5 Script for extract the models

If the models are PDFT/DX, use this Script for extract the Farc models:Β zenhax.com/viewtopic.php?f=9&a…

πŸ‘: 0 ⏩: 2

Cekerochka In reply to Kagamine-hero [2019-03-17 18:33:58 +0000 UTC]

Which file I have to DL from this link?

πŸ‘: 0 ⏩: 0

Hatredboy In reply to Kagamine-hero [2018-08-23 19:21:01 +0000 UTC]

Hm,that's different than I got some help before. So shouldn't I open Dreamy theatre_bin with notepad and put the copy link of new folder with both bin and tex files first? I mean recently I've already download Virtua Fighter 5 Final Showdown files and extracted files with three parts with a folder calledΒ  Team Gamerbross. I've exported with noesis and ripped the pkg. I've done with quick btm program and model farcs. I even created new folder Goh filled with both obj and tex bins.

Do I got it right with every steps for tutorial? like thisΒ mimnode user above with tutorial,shouldn't I open dreamy theatre_ bin with notepad first?

πŸ‘: 0 ⏩: 1

Kagamine-hero In reply to Hatredboy [2018-08-23 20:04:24 +0000 UTC]

I gonna make a video tutorial soon

πŸ‘: 0 ⏩: 1

Hatredboy In reply to Kagamine-hero [2018-08-23 20:13:52 +0000 UTC]

Okay

πŸ‘: 0 ⏩: 0

Kagamine-hero [2018-08-17 23:46:32 +0000 UTC]

Question: this script can open osd models?

πŸ‘: 0 ⏩: 1

minmode In reply to Kagamine-hero [2018-08-18 00:50:51 +0000 UTC]

no

πŸ‘: 0 ⏩: 1

Kagamine-hero In reply to minmode [2018-08-18 02:34:33 +0000 UTC]

ok

πŸ‘: 0 ⏩: 0

Kagamine-hero [2018-08-14 14:15:00 +0000 UTC]

omg thank you the update, THANKS!!!

πŸ‘: 0 ⏩: 0

nampukkkk [2018-08-14 12:58:38 +0000 UTC]

What isΒ binObjDBΒ 

πŸ‘: 0 ⏩: 1

minmode In reply to nampukkkk [2018-08-14 13:39:05 +0000 UTC]

my bad this was a debug one, redownload.

πŸ‘: 0 ⏩: 1

nampukkkk In reply to minmode [2018-08-14 15:26:40 +0000 UTC]

thanks

πŸ‘: 0 ⏩: 0

Athropods [2018-08-13 19:12:33 +0000 UTC]

Why my textures don't have original name ? For exemple it's normally "f_diva_rin035......" but me it's "34558" for exemple... I was think it's a problem with chroxx's script and i tried with your, but it's the same...

πŸ‘: 0 ⏩: 1

minmode In reply to Athropods [2018-08-14 12:39:18 +0000 UTC]

You have to open the model file and export the textures that way, also make sure mine is the only script in there and not chrrox's too otherwise they can conflict.

πŸ‘: 0 ⏩: 1

Athropods In reply to minmode [2018-08-14 14:59:06 +0000 UTC]

I delete the chrrox's script, but now there's that problem...
I have change the directories of "tex_db.bin" and "bone_data.bin" like you have say in the description and now I have that problem:Β 

πŸ‘: 0 ⏩: 1

minmode In reply to Athropods [2018-08-15 17:49:48 +0000 UTC]

that means its the wrong tex_db.bin

πŸ‘: 0 ⏩: 1

Athropods In reply to minmode [2018-08-15 17:54:10 +0000 UTC]

Oh... I find where the one I need?Β Β 

πŸ‘: 0 ⏩: 1

minmode In reply to Athropods [2018-08-18 00:52:02 +0000 UTC]

They would be in the objset folder or the rom folder

πŸ‘: 0 ⏩: 1

Athropods In reply to minmode [2018-08-18 00:55:06 +0000 UTC]

I have already taken in this folder but it does not change anything ...

πŸ‘: 0 ⏩: 0

Dan1024 [2018-08-12 08:36:09 +0000 UTC]

I'm sorry, would you mind updating the script, please?
Some stages cannot rip the UV2 channel (for example, the snow white princess is, Meltdown)
And some stages can rip some UV2 channels, but some are still missing (for example, Ai Kotoba)
A million thanks!!!!

πŸ‘: 0 ⏩: 2

minmode In reply to Dan1024 [2018-08-14 12:54:37 +0000 UTC]

try now

πŸ‘: 0 ⏩: 3

Dan1024 In reply to minmode [2018-08-14 17:45:43 +0000 UTC]

I also tried with the snow white princess is stage, a lot of meshes don't have the UV2 channel......

πŸ‘: 0 ⏩: 1

minmode In reply to Dan1024 [2018-08-15 17:50:10 +0000 UTC]

whats the file names? i will have to look into it further.

πŸ‘: 0 ⏩: 1

Dan1024 In reply to minmode [2018-08-16 05:18:14 +0000 UTC]

Ai Kotoba: stgd2pv048s01_obj
The snow white princess is...:Β stgpv218s01_obj

πŸ‘: 0 ⏩: 0

Dan1024 In reply to minmode [2018-08-14 15:15:52 +0000 UTC]

I just tried with Ai Kotoba Stage, more meshes are with UV2 channel this time, but still one mesh is missing....

πŸ‘: 0 ⏩: 0

Dan1024 In reply to minmode [2018-08-14 14:31:00 +0000 UTC]

Thanks a lot!!! I will try it now

πŸ‘: 0 ⏩: 0

minmode In reply to Dan1024 [2018-08-14 12:39:39 +0000 UTC]

hmmm, i might have updated it and forgot to post it. Ill compare them real quick

πŸ‘: 0 ⏩: 0

IsaacHatsune [2018-08-03 03:58:17 +0000 UTC]

Can you do a FT Script?
And awesome work <3

πŸ‘: 0 ⏩: 1

minmode In reply to IsaacHatsune [2018-08-04 13:15:16 +0000 UTC]

it works with ft

πŸ‘: 0 ⏩: 1

IsaacHatsune In reply to minmode [2018-08-04 17:02:38 +0000 UTC]

How?

πŸ‘: 0 ⏩: 1

minmode In reply to IsaacHatsune [2018-08-04 19:03:58 +0000 UTC]

They are the same file formats

πŸ‘: 0 ⏩: 1

IsaacHatsune In reply to minmode [2018-08-04 20:11:03 +0000 UTC]

But, I try and the script give me a error in the line 56 :'3 but thanks

πŸ‘: 0 ⏩: 2

Kagamine-hero In reply to IsaacHatsune [2018-08-14 16:38:33 +0000 UTC]

Its because you need bone.bin and tex.bin files

πŸ‘: 0 ⏩: 1

IsaacHatsune In reply to Kagamine-hero [2018-08-14 16:51:25 +0000 UTC]

Yeah i fix it hahaha

πŸ‘: 0 ⏩: 0

minmode In reply to IsaacHatsune [2018-08-05 00:32:51 +0000 UTC]

What does the error say?

πŸ‘: 0 ⏩: 1


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