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Published: 2014-03-21 08:35:20 +0000 UTC; Views: 5909; Favourites: 125; Downloads: 157
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Description
"Azura and the Box" is one of my most favorite The Elder Scrolls' stories.No one knows what actually happened there, and this is my attempt to turn part of it into art.
This is how I imagine the Box Nchylbar made to deceive Azura.
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Comments: 9
ericthered1090 [2014-03-22 03:39:07 +0000 UTC]
Awesome depiction of the box, Minomi! I haven't read this story in a while, I think I'll remedy that.
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Minomi9 In reply to noxfoxArts [2014-03-22 08:16:13 +0000 UTC]
This is how I imagine Nchylbar's Box.
You can not encounter this Box in-game, it is mentioned in books only.
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noxfoxArts In reply to Minomi9 [2014-03-22 10:24:26 +0000 UTC]
Oh, yes, I know that, sorry (I think I read possibly all the ingame books from TES 1 to 5). I meant, do the props you make in those screenshots have low-poly nif versions to put ingame? Because it would be really awesome to have this in a mod. I'm rather a Maya user, but I saw you use Max, and I think there is a nif converter for this soft. With a retopology and a good normal map those meshes could look just awesome
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Amontheblack25000 [2014-03-21 22:13:10 +0000 UTC]
this is very cool , i wish half the things you find in sky rim could be designed liked that alter where you put the 8 masks when you find them to get the 9th mask. i got a picture of what im talking about in my profile .
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