HOME | DD

Minon — KCCh-Meta Mask in Detail by-nc-nd

Published: 2008-12-02 15:57:28 +0000 UTC; Views: 1178; Favourites: 17; Downloads: 28
Redirect to original
Description Some details on MK's Mask for


Meta Knight is (C) Nintendo/Hal Laboratory Inc.
Related content
Comments: 9

gdpr-17093317 [2014-06-22 01:42:24 +0000 UTC]

I steal Meta Knight's mask! *steals his mask*

👍: 0 ⏩: 0

Rizzy-Rizzy [2009-07-31 04:12:45 +0000 UTC]

The hardship that mask seems to have taken must have been worth it in the long run. This game has got me so excited...

👍: 0 ⏩: 0

DarkmaneTheWerewolf [2008-12-07 00:06:02 +0000 UTC]

Cool!

Is the mask a single continuous mesh? Or are the rivels and such seperate elements?

👍: 0 ⏩: 1

Minon In reply to DarkmaneTheWerewolf [2008-12-07 01:07:28 +0000 UTC]

if you look at the last wireframe pic on there, you can see the revels are separate

👍: 0 ⏩: 0

MathiasMeioh [2008-12-04 06:28:54 +0000 UTC]

As someone who recently found an interest in character modeling, I really should start paying more attention to projects like this.

So, how many tris is the mask, anyway?

👍: 0 ⏩: 2

Minon In reply to MathiasMeioh [2008-12-04 06:31:51 +0000 UTC]

No wait it's 342.

250's the number of vertices

👍: 0 ⏩: 0

Minon In reply to MathiasMeioh [2008-12-04 06:31:08 +0000 UTC]

250

👍: 0 ⏩: 0

Fushidane [2008-12-02 16:09:19 +0000 UTC]

It's almost interesting that the polygon are all triangles But then again it's a game and most game engines use those...


Would be interesting to attempt modeling this in quads when I have the time XD

👍: 0 ⏩: 0

JessySketches [2008-12-02 16:07:51 +0000 UTC]

Looks sweet!

👍: 0 ⏩: 0