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Published: 2014-07-24 13:31:36 +0000 UTC; Views: 1004; Favourites: 20; Downloads: 8
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Description
Done with Blender 2.7 Cycles.Related content
Comments: 11
ABlipinTime [2015-09-16 20:59:39 +0000 UTC]
Interesting piece.
Clever of you to hide the shadow with the yellow rod. Of course, you only needed to render it twice - once with the ball nearest the cam and once without it (or even having no near-ball and just not having key parts of the front rods). The orthographic view hint was a good one.
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BrentNewton [2014-07-28 06:03:39 +0000 UTC]
Damn fine idea. I'd love to know how you had this idea.
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MirCore In reply to BrentNewton [2014-08-02 16:52:30 +0000 UTC]
Thanks. I was just looking through a ton of optical illusions and got this idea.
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Kkhal [2014-07-27 18:41:01 +0000 UTC]
Please help me! I know how Blender works but my brain refuses to find a logical solution! How did you do this? Great idea and great animation!
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MirCore In reply to Kkhal [2014-08-02 16:57:44 +0000 UTC]
I donΒ΄t want to spoil the illusion, but I will at least say that the secret lies in using Orthographic view and not the normal Perspective view.
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Kkhal In reply to MirCore [2014-08-03 13:27:35 +0000 UTC]
Never thought of that! That explains it! Thank you a lot!
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BrentNewton In reply to Kkhal [2014-07-28 06:01:54 +0000 UTC]
It's not a cube. I'd probably start by making a cube that looked like this and then constraining each red part to its corresponding spheres then start moving the spheres in proportional edit mode. Might not work, but that's where I would start. If you really want to figure it out. Just look at where each object is getting it's light from then you will understand the real shape of it.
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Kkhal In reply to BrentNewton [2014-07-28 08:37:25 +0000 UTC]
Thank you for the tips! I will have to look into that more in my free time!Β Β
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SarahSoak [2014-07-24 19:42:39 +0000 UTC]
Sehr nice!!
(Und die Dinger hatte ich auch, als ich jΓΌnger war. )
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