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mjq3690 — Anime Cell Shading Test #2 - Blender 3D - Node

#3d #sao #mjq #anime #asuna #blender #blender3d #cellshading #asunaswordartonline #saoswordartonline
Published: 2015-01-21 18:41:57 +0000 UTC; Views: 9815; Favourites: 20; Downloads: 0
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Description Yep, testing again my cell shading style i made in blender 3d - nodes,
again the model there is an MMD model and again except the monkey head.

I import the asuna mmd model in blender,re-material all using the nodes, removing some textures that are plain color and replace it with the blender base color & render it using blender internal renderer with freestyle enabled for the outline.

As you can see the shadows/specular[Highlight] of the asuna model is not smooth because the model is low poly, if the model is high poly the shadow is smooth like the monkey head at the left.

Click the image to view in High Resolution.

[Credits]

MMD Model:
bowlroll.net - EndressStorm

Image Background:
Screenshot from the video.

Asuna Character:
Sword Art Online
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Comments: 6

drive21 [2015-05-18 18:17:44 +0000 UTC]

wow that's exactly that kind of  cell shading i want to make, how did you do that? which tutorial did you watch to obtain that result?

👍: 0 ⏩: 1

mjq3690 In reply to drive21 [2015-05-21 08:10:17 +0000 UTC]

Hi i haven't watch any tutorial,
Its self taught.
I just read some blogs or articles about how the nodes works and its functions.

👍: 0 ⏩: 1

drive21 In reply to mjq3690 [2015-05-21 12:39:25 +0000 UTC]

that's more useful.

👍: 0 ⏩: 0

AstralNovas [2015-02-22 05:56:21 +0000 UTC]

can u upload a link for the node option down there cant see very well .. and amazing work btw

👍: 0 ⏩: 1

mjq3690 In reply to AstralNovas [2015-02-23 10:47:30 +0000 UTC]

hi, i'm sorry i can't yet provide something,
i'm still testing, experimenting and improving my node works.

👍: 0 ⏩: 0

mati39 [2015-01-21 19:23:57 +0000 UTC]

Cool!

👍: 0 ⏩: 0