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Published: 2010-02-24 04:39:42 +0000 UTC; Views: 8876; Favourites: 94; Downloads: 368
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Description
I worked on Shawn White snowboard in 2007 but all my work wasn't used apparently (don't ask me why) including this one. (it's been a while that the game was release so I'm posting it. those images belong to ubisoft so don't ask if you can use them.So I sculpted everything in Zbrush (except for the helmet and glasses that was done by Steve Laroche, good job dude)
all textures sculpting and lighting/pose is from me. rendered in 3dsmax 9 with mental ray
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Comments: 12
wingtorn [2010-03-04 07:22:24 +0000 UTC]
this looks like a mcfarlene action figure. does it come with accessories?
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Intervain [2010-02-24 17:48:29 +0000 UTC]
I really like this one - the clothes in particular... I remember sculpting his face for one of those games too hehe... same story, not used. Oh the joys of this industry I guess
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mojette In reply to Intervain [2010-03-17 01:36:44 +0000 UTC]
thanks mag! really they didn't use it? why are they getting so many heads done? what a waste of money
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vanic [2010-02-24 14:45:47 +0000 UTC]
holy crow!
Im curious how long does something like this take you to complete?
This is hi poly right?
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Rene2Shae [2010-02-24 13:06:20 +0000 UTC]
i have the game and this is so much better! i'm surprised that they didn't use this
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BrendTheCow [2010-02-24 07:12:48 +0000 UTC]
Nicely done sir =] Did you lay out your basemesh UVs before sculpting the clothes, or did you polypaint all of that by hand?
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