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Mole-Chan — Wes DAZ version

Published: 2013-07-29 04:18:54 +0000 UTC; Views: 839; Favourites: 8; Downloads: 8
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Description Ohey look, a fullbody render so you can actually see what the hell this dude looks like.
I'm slowly getting ahold of DAZ studio... |D oh so slowly.
Not much to say here.
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Comments: 12

dionn12345678910 [2014-09-10 16:41:51 +0000 UTC]

just wow is he gonna be for mmd ? Im still saving all your models of him just to do a big leo wes battle XD

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Mole-Chan In reply to dionn12345678910 [2014-09-12 06:39:47 +0000 UTC]

Sorry but no ;v; This is a model in DAZ Studio, using the default Genesis model as a base. He's far too poly heavy to be handled in MMD, even without the dependencies. 
Even then, because of those dependencies, I'm really not allowed to distribute him. 
Maybe one day I'll be skilled enough to do something similar with a lower poly restriction. But it's not this guy. 

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dionn12345678910 In reply to Mole-Chan [2014-09-12 08:18:13 +0000 UTC]

thats ok i wasnt sure weither it was or not. I kinda figured it was to high poly for mmd to handle well XD but you still do an amazing job at what you do an cant wait to see what you make even if it not mmd standard but what you can make pushing your skills .

But trying to make that in mmd i think till mmd gets upgraed to win 8 or something more current if im not mistaken its runnin around ps2 physic engine style . So cant handle the best but handles fairly well than xbox cause pending on models and there physics i can run 27 models with no lagg and full stage if physics is off. Now if its like your leo wes hyper realistic make is 4 without crashing cause over physics.

but furries seem to run alot smoother than people wich is strange :/

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Mole-Chan In reply to dionn12345678910 [2014-09-12 16:35:03 +0000 UTC]

/v\ aww, thank you.

Really? I didn't think there'd be any major changes to the physics engine. XD That sounds about right for how many models can be displayed, though. I've honestly never tried running multiple models with hyper-real Wes on.

That is odd, though. That's probably more to do with polycount/physics simplicity than anything, but it is a funny coincidence.

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dionn12345678910 In reply to Mole-Chan [2014-09-12 16:43:09 +0000 UTC]

No prob

actually theres a big difference like mmd verse mmm mikumikumoving. MMD uses a out of dated engine while mmm is fan mad more up to date tho can handle worse physics without crashing . But needs strick install or wont even load like pmd editor but more harder.  Really you haveint? If i could get win 8 alone to run mmd id help try to fix the slight snag machine issue. by removing its physics and attach as arm piece. Cause was gonna use in a ssb perody of him and red battleing.

But i agree with what you mean about it but than again the programn isnt that strong to begin with. And never really was updated so cant really expect it to do much. Tho it can do pretty random things like open your utau model randomly pre motion set wich has happened to me .

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Mole-Chan In reply to dionn12345678910 [2014-09-12 18:01:23 +0000 UTC]

oh! You never mentioned you were talking about MMM, in which case, yes, there's a huge difference. I still personally prefer MMD even if the engine is pretty outdated, simply because it's much lighter. MMM runs terribly on this machine. The several minute bootup isn't worth the marginal performance differences to me.

Nope! When I made him it was on a pretty weak rig, so I didn't take too many chances. The snag machine "issue" was intentional, but if you want to edit your copy to remove the physics, by all means do so. c: Good luck with the parody, too!

True true. MMD isn't a powerhouse by any means, but it's good for simple stuff. If you just want a cartoony look then it's pretty much the best you can go with, being simple and lightweight. And wow that is an odd glitch. D: Hopefully that wasn't my bad, but I can't see what I would have done while making him to do that...

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dionn12345678910 In reply to Mole-Chan [2014-09-12 18:13:50 +0000 UTC]

yeah but sadly for me an my 3 pcs was ruined by xp an i was hacked by microsoft and traced the trojans and viruses to them , since i only got them after xp update being to poor to affor win 7 or vista cause no one will hire in town in no car. So personally i cant afford to pay for modeling stuff. And being mmd is ok it can been tweaked if the creators didnt just give up on it. Tho was nice people are working har on to improve it at leasst.

sadly do i cant cant win 7 or vista pmd editor and basicly all modeling and rigging stuff dont work. I dont have any os disk to fix the cabnet files. So i cant do any modeling anymore sadly . But when i found a model i had on a sd i couldnt get i almost cried for joy i found my last remaining utau model. Cause when i got hacked microsoft got in my emails, da, mediafire, 4shared , an facebook so had a big ordeal there :/ so makes here harder to do modeling .

Yeah idk why things like that in mmd happened. But my utau vb weird can detect viruses for me so to me thats good he gaine ai on accident XD

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guard1ans [2013-07-29 17:25:06 +0000 UTC]

its okay. A good work, but...I still like the old style

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Aelith-Earfalas [2013-07-29 06:16:43 +0000 UTC]

OHMYGOD.

SOMEONE NEEDS TO SEND THIS TO POKEMON OF NINTENDO >:I

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dionn12345678910 In reply to Aelith-Earfalas [2014-09-10 16:43:25 +0000 UTC]

i will and sent X3

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JouPup [2013-07-29 04:54:59 +0000 UTC]

o: Ooh,,,,

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aha-mccoy [2013-07-29 04:25:29 +0000 UTC]

I'm sure a friend of mine would love that. hehe very cool and pretty realistic. you modeled it very very well!

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