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Published: 2015-12-10 01:14:19 +0000 UTC; Views: 3133; Favourites: 61; Downloads: 56
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Description
Poster made for an animation, which can be seen here !Also on tumblr!
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Comments: 18
BenRG [2017-12-10 14:58:33 +0000 UTC]
Lovely poster and nice smooth and very, very artistic animation.
My headcanon? With the Mann brothers dead, Hale and Helen on the run and Maggie trying to work out how to deal with having suddenly become the richest woman on Earth by several orders of magnitude, the mercenaries and their support staff suddenly have nothing to do, small fortunes in performance bonuses illegally kept from them and several months of accrued vacation time.
Scout asks Pauling to join him on a long vacation in Aruba and she accepts! That said, neither of them can quite escape the shadows of their past. Consequently feeling happy, both in the location and in the feelings that they've discovered for each other, seems wrong somehow.
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Detonatress [2015-12-10 15:27:09 +0000 UTC]
This looks awesome. Though I wish SFM would not pixellate the refraction in the water.
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Moonlight109 In reply to Detonatress [2015-12-10 22:08:01 +0000 UTC]
Aah thanks! And me too. I still need to get around to going over the vmts on it for strash, he had an idea that might make reflections work. Didn't go in to detail though, but we might end up making new cubemaps from scratch to see if that might reflect/stop pixellating things.
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Detonatress In reply to Moonlight109 [2015-12-11 11:48:51 +0000 UTC]
I hope they add better reflections in S2FM some day. There is a way to increase their quality in SFM, maybe this might work: steamcommunity.com/app/1840/di…
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Moonlight109 In reply to Detonatress [2015-12-11 21:45:30 +0000 UTC]
Oooh thank you, I'll have to try this next time I open sfm. Haven't used rt cameras in aaaaaaaages.
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modesskiteer In reply to Moonlight109 [2015-12-13 23:17:05 +0000 UTC]
I was planning on fiddling with RT_cameras, but there are a few other things that I need to look at. For instance, the light reflections are rather unusual. Might need to fix that, but I don't have SFM to test it. If you can, send me the Water model that you used (not the globe, but send that too) and I will continue fiddling with it. However, Detonatres does have a point with quality increasing.
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Witchy-Ally [2015-12-10 01:39:55 +0000 UTC]
it really looks cool which model you used for Miss Pauling?
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Moonlight109 In reply to Witchy-Ally [2015-12-10 01:55:21 +0000 UTC]
Thanks! It's Plasmid's old femscout model, though the original download is gone, I believe you can get it from here, off the top of my head- uberchain.tumblr.com/post/5369… . She's about pauling's height/size, so if I hack her on to anyone, it's usually that femscout.
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Witchy-Ally In reply to Moonlight109 [2015-12-10 02:05:09 +0000 UTC]
and how did you made the bikini?
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Moonlight109 In reply to Witchy-Ally [2015-12-10 02:43:04 +0000 UTC]
It's unfortunately from a VERY disgusting NSFW model which I took the clothes from but deleted the body of, over here- sfmlab.com/item/571/ . The clothes had flexes which let me fit it to various people if I wanted. I only have nude models in order to clothe them and no one believes me.
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modesskiteer [2015-12-10 01:30:33 +0000 UTC]
So freaking good!!!! Well, at least the water globe was useful somehow. Great work with the animations.
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Moonlight109 In reply to modesskiteer [2015-12-10 01:55:52 +0000 UTC]
Indeed it was. And thanks!
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modesskiteer In reply to Moonlight109 [2015-12-10 03:42:21 +0000 UTC]
I noticed the textuer on her bikini is almost painted. Is it because the bikini was a completely different color before?
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