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Published: 2013-10-31 15:41:01 +0000 UTC; Views: 7565; Favourites: 112; Downloads: 233
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Description
Atlas now can flyFirefly from Batman Arkham Origins by
Mass Effect 3 and its assets belong to Electronic Arts and BioWare.
Batman Arkham Origins and its assets belong to Warner Bros.
No copyright infringement intended.
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Comments: 17
Caharvey [2017-05-12 23:56:20 +0000 UTC]
I'm hoping they bring back the Atlas in the second and third Andromeda games.
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nach77 In reply to Caharvey [2017-05-13 00:08:18 +0000 UTC]
yes, that would be great, because the new Hydra don't like it
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nach77 In reply to Just-Jasper [2013-11-12 11:53:21 +0000 UTC]
Jeje, except if receive a shot in a wing or thrusters, and the atlas crash jajaja
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MaesterLee [2013-11-09 04:30:10 +0000 UTC]
Are you going to make this a Downloadable model????? Just Curious. It would be awesome
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nach77 In reply to MaesterLee [2013-11-09 11:17:00 +0000 UTC]
I was thinking to upload as a bonus, depending of the results of something that I'm participating, but so far, I think it won't be possible .
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MaesterLee In reply to nach77 [2013-11-09 15:05:01 +0000 UTC]
Damn,I was hoping to converts some of the parts for a Jack-X Mod in SFxTekken. Do you have a link for where you got the Guns and turrets from? It would be greatly appreciated.
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nach77 In reply to MaesterLee [2013-11-09 15:39:56 +0000 UTC]
The gatling gun i did, with some parts of other mass effect models. I take some parts of the geth spitfire and m100 ( nach77.deviantart.com/art/Heav⦠), and the cerberus minigun ( www.mediafire.com/?mdk2qe6yekq⦠)
The normal atlas you can found here nach77.deviantart.com/art/Atlaβ¦
And the wings, you can found in the model that upload joe black.
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MaesterLee In reply to nach77 [2013-11-09 22:36:37 +0000 UTC]
thanks a whole lot dude,much appreciated.
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ShaunsArtHouse [2013-11-01 08:20:22 +0000 UTC]
Wow wow wow!!! Reminds me of Gundam or Macross/Robotech
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nach77 In reply to ShaunsArtHouse [2013-11-01 14:02:54 +0000 UTC]
jeje, yes, you are right
Now, i need try again to add the bones, because i have a problem with the bones that close my blender.
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ShaunsArtHouse In reply to nach77 [2013-11-06 12:42:49 +0000 UTC]
Did you get it to work? I think maybe because I let XPS add the root ground bone it might cause problems in Blender
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nach77 In reply to ShaunsArtHouse [2013-11-06 13:13:49 +0000 UTC]
Well, I think that was the problem, because when I save in blender and open again, appear a lot of bones and blender crash.Β
But I can solve, I bought the game and extract the model of the body , and now I have the atlas with jetpack with bones jejeje
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ShaunsArtHouse In reply to nach77 [2013-11-10 03:25:44 +0000 UTC]
Aw I could have given you the files so you didn't have to buy it
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nach77 In reply to ShaunsArtHouse [2013-11-10 03:46:19 +0000 UTC]
No problem, because i wanted buy the game, XD, just not have time
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