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Published: 2013-09-07 19:31:33 +0000 UTC; Views: 1611; Favourites: 52; Downloads: 0
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Description
I was looking through Vessie's badass models, and came across this unicorn. I just had to texture it, and boy was it a blast. This Zebracorn has shading, and fur detail on all stripes. Heavily based on the melanistic zebra in real life.Texture(C)Nala_91
Model(C)Vessie
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Comments: 17
gdpr-12405321 [2013-09-08 08:23:26 +0000 UTC]
Swift Zhevra* www.wowhead.com/item=37719/swi…
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SparrowWolfy [2013-09-07 19:35:43 +0000 UTC]
It's texture looks awesome! I will probably watch the person who made the model too!
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ExternusArmy [2013-09-07 19:34:59 +0000 UTC]
Didn't realize this was an animation. Now that I do, I can share some advice.
From a fellow animator: He has this weird moment of being almost stuck in mid-air. I first thought it was because his backlegs took too long to come back for another stride, but then I realized it was his head. Keep his head constantly in motion. Your head almost never stays still while running so just have the head kinda bouncing up and forth. Also, the head wobbles a bit. But good job nonetheless. As a flash animator, I probably couldn't do this on a 3D program.
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Nala91 In reply to ExternusArmy [2013-09-07 21:51:38 +0000 UTC]
I am not the one who animated it, It was vessie who did.
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LittleTamarin In reply to ExternusArmy [2013-09-07 19:44:18 +0000 UTC]
3D animations are indeed really harder to do. One would think other but the joints and all do make it harder, there are many bones to take into count rather than flexible lines.
(I am the modeler and animator)
I apreciate your feedback a lot :3 and yes the back legs look buggy at a few frames, it was too late to fix.
I will take a note on the head and check it up again (before it wobbled even more)
Ty ^^
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ExternusArmy In reply to LittleTamarin [2013-09-07 19:53:17 +0000 UTC]
No problem bud! I actually have some experience with 3D programs, I felt it wasn't much harder to be honest. The hardest thing for me is just figuring out what these masses of tools do.
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LittleTamarin In reply to ExternusArmy [2013-09-07 20:42:44 +0000 UTC]
I find drawing animations far more easy. Most of the time i woul freelance walking dogs that turn around and then hop on their back legs.
This is more horrid, especially to make it look or at least seem natural.
But once you know that to do it gets easy c:
Making the libs the right lenght the whole time was hard, and then make them not be dragged on the ground is again another story xc.
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